5 • 624 Ratings
🗓️ 5 October 2018
⏱️ 145 minutes
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0:00.0 | Welcome to Art of the Score, the podcast that explores, demystifies and celebrates some of the greatest soundtracks of all time from the world of film, |
0:21.3 | TV and video games. |
0:23.0 | I'm Andrew Poxson. |
0:24.2 | And in each episode, we'll be joined by Daniel Golding and Nicholas Buck, |
0:27.6 | as we check out a soundtrack we love, break down its main themes, |
0:31.3 | explore what makes the score tick, |
0:33.3 | and hopefully impart our love of the world of soundtrans. |
0:52.3 | Thank you. and hopefully impart our love of the world of Soundtrans. In episode we finally tackle a score from the marvellous world of video games |
0:58.0 | with our analysis of the PlayStation hit Journey, created by That Game Company and music composed |
1:04.5 | by the wonderful Austin Wintering. Journey is often held up as a shining example of games as art |
1:12.1 | through its meditative gameplay, spiritually inspired themes, |
1:15.8 | unique co-op system and of course its Grammy-nominated score. |
1:20.6 | With such a watershed game, we thought, |
1:22.6 | what better place to begin our exploration of video game scores |
1:25.6 | on this show than with Austin's awesome opus. |
1:28.8 | And joining me on this musical journey, eh? |
1:32.5 | Eh? Okay, no response. |
1:34.4 | Is composer, arranger, orchestrator, conductor, |
1:37.2 | and man who bought a PS4, especially for this episode. |
1:40.9 | I'm not joking. |
1:41.8 | Only discover that it doesn't play Golden Eye. |
1:44.9 | It's Nicholas Bach. How you doing, Nick? |
... |
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