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Waypoint Radio

Episode 179: Obsession Session

Waypoint Radio

VICE

Leisure, Video Game Development, Television, Rewatch, Replay, Tv & Film, Video Games, Games, Movies, Video Game Culture

4.62.1K Ratings

🗓️ 17 August 2018

⏱️ 66 minutes

🧾️ Download transcript

Summary

In Episode 179 of Waypoint Radio, Rob, Patrick, and Danielle discuss the games that we may have gotten a little *too* obsessed with. Rob regales everyone with his sim-racing and Max Payne Antics, Danielle has over 600 hours in Into the Breach, and Patrick has had his share of super-hard platformers to stream to the world. Then we dip in the question bucket and bid the weekend hello.


Discussed: GT Legends, GTR 2, RACE 07, Into the Breach, Spelunky, Max Payne 2, Unity of Command, Killer7, Lost, Destiny, Star Wars, Doom books, Prey



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Transcript

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0:00.0

Somewhere in this apartment hidden among the collected detritus of half dozen moves across

0:22.5

10 years, fossil record of phone chargers, power strips and all utility bills, there lurks

0:27.6

a massive orange spiral notebook filled with cryptic names, numbers and abbreviations. It says

0:33.7

helpful things like Silverstone GP M3 F Springs plus two NANO Newton's per nanometer result

0:42.0

two minutes 58 seconds 0.338, which years later tells me that I stiffen the front

0:48.0

springs of a BMW M3 at the Silverstone Grand Prix circuit and settle lap time of two minutes 58 seconds

0:54.0

and change. That was the voice of Rob's acne from his piece evidence that you've taken a game

1:00.2

a little too seriously. I'm Danielle Riendo and this is Waypoint Radio episode 179. Joining me

1:07.0

and of course Rob today is Patrick Kleppich. Hello. And we have a smaller crew today. Austin is

1:14.2

on vacation and Natalie's not feeling well so you've got the three of us today and we are going

1:19.1

to be talking about games that we've maybe taken a little bit too seriously and of course the

1:24.4

evidence the somewhat hilarious evidence in some cases that we have taken something a little too

1:31.3

seriously. Of course taking off of Rob's piece here which was very much about your obsession with

1:36.9

these racing simulators. Rob do you want to tell us a little bit a little bit more about how you

1:42.0

fell into this rabbit hole? I mean the thing is I can't tell you how I fell into it like it just

1:48.0

became a thing I started doing right like it's one of those things you don't realize that like

1:52.8

your relationship to a thing has changed until it has changed extensively and you sort of take

1:59.0

stock of it like I think it started dawn on me that things were a little weird when it occurred to

2:04.0

me that like it had been weeks since I actually like drove in a race and instead I had just been like

2:12.0

tuning cars and documenting every single change and I was sort of like wondering is this fun?

2:20.8

And I wasn't sure but it was what I was doing it was rewarding I don't know if it was fun

2:26.9

but I think what ended up happening was that a lot of sim games in particular they sort of hint

...

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