4.8 • 1.1K Ratings
🗓️ 28 May 2017
⏱️ 170 minutes
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Gary Butterfield, Kole Ross, and Mai Sinclair whirl through the broad strokes of Nioh.
This is a very cursory glance at a very huge and complicated game. We extend a great deal of thanks to Mai for letting us borrow her expertise!
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0:00.0 | Hi, I'm cutting in to let you know that the audio on this episode is a little rougher than we usually do. |
0:07.0 | Microphones are kind of a crap shoot, and this one, you know, it just ended up being something we had to work on a little bit. It's still |
0:13.9 | listenable we think and we've worked on it to make it better. So yeah, it's just a |
0:18.1 | heads up. We're aware of the issue and we hope that you can listen through |
0:22.3 | anyway because this is a this is a fun episode. |
0:24.9 | Yeah, so no plug or anything. Let us get on with the show. |
0:30.6 | Some of our landings were desperate adventures. We are now prepared to meet the inevitable |
0:36.0 | counterattacks with power and with confidence. You're going to do. Oh, My name is Gary Butterfield. My name is Cole Ross. And I'm my son. |
1:17.0 | And this is Bonfire Side Chat. It is a historic favorite. It's a systems heavy favorite. It's a stancy favorite. Yeah, |
1:28.0 | stancy. Stancy. Stancy. Yeah. Stance St. St. Stance. And this week we are doing a very cursory look at Neo, which is a game developed by Team Ninja and published here in America by Sony and in Japan by Tecmo Coe and boy is this a Tecmo Coe game |
1:48.4 | here this year in February of 2017 and as you heard we're joined by by by my thank you so much for for coming along. |
1:57.0 | We desperately need a ringer for this. Yeah and it's it's super cool to have you to have you on a show because you are really involved in the community |
2:05.3 | Yeah, it's a really really good community really supportive |
2:09.4 | Thank you. Yeah, yeah, we we pulled my up from our from our select channel kind of recruited |
2:18.0 | recruited you for this because you know as we had mentioned we mentioned this last |
2:21.7 | episode as well Cole and I did not did not beat this game. You know I think we both got like roughly |
2:26.9 | about a third threat. I think is probably the spot or halfway through. |
2:30.5 | I put about 20 hours into it. Yeah like like you know, played it for a while but was you know wasn't going to beat it. So we want to get somebody in who could talk about the late game and you know mine is somebody who and this is for the audience. I'm not talking about you like you're not here |
2:43.7 | this is for a at this point I'm talking to you I'll use this voice when I'm |
2:48.7 | talking to you the when you hear the beep turn the page. |
2:53.0 | Yeah, yeah. |
2:55.0 | So my is somebody who we've interacted with a lot and trust and like and have, you know, |
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