4.8 • 2.6K Ratings
🗓️ 3 July 2013
⏱️ 46 minutes
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0:00.0 | I have so many questions. |
0:05.2 | Well, if there are many unanswered questions, good morning and welcome to episode 237 of |
0:11.0 | Effectively Wild, the daily podcast from Baseball Prospectus. I am Ben Lindbergh, joined |
0:16.6 | as always by Sam Miller. Today is Wednesday. It's our email show. I think this may have been |
0:22.4 | my favorite email week ever. There are a lot that I want to talk to and will get to |
0:29.4 | some of them. So I picked out a bunch. Sam has not read them, or at least he may have |
0:38.7 | read them when they initially came to our inboxes, but not since then. So I'm just going |
0:46.2 | to start. This is like, it's like an episode of whose line is it anyways? Every episode |
0:53.2 | is like that kind of. Okay, so this question comes from Robert. He had a long intro that |
1:00.7 | had to do with our discussion of FIP from, I guess, last week or recently, and about how |
1:07.4 | maybe it isn't working as well anymore. And Robert wants to know, given the relative |
1:14.2 | newness of sabermetrics, do you think there's a point down the road where we look back |
1:18.8 | comically at what we're using now? Will defense ever be universally quantified? Or will we shake |
1:24.1 | our heads at how much we relied on war? In short, what do you think the biggest weaknesses are |
1:29.2 | in sabermetrics? And where will we be 10 to 20 years from now? So basically, I think his question |
1:35.3 | he wants to know, what steps that we are looking at and consulting and citing regularly now? |
1:42.1 | Will we, I guess, regret doing so later or look back and think how not advanced we were? |
1:52.7 | Are there any that you can think of that we were using 10 years ago that are laughable? |
1:58.3 | Yeah. I don't know. I mean, I guess it seems like there were a lot of less advanced versions of |
2:06.8 | what we have now, like, I don't know, like range factor or runs created or something like that, |
2:15.1 | where it's still less. Or when, yeah, when warp would have guys who were like, you know, |
2:20.0 | regularly 12 to 15 wins. Yeah, right. Trying to think of a stat that we've just totally discarded, |
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