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Official PlayStation Podcast

E3 2017 Special: Immersive Simulations and the Players Who Love Them

Official PlayStation Podcast

Sid Shuman

Technology, Leisure, Video Games

4.61.1K Ratings

🗓️ 19 June 2017

⏱️ 39 minutes

🧾️ Download transcript

Summary

A fascinating E3 2017 roundtable discussion between Warren Spector (System Shock, Deus Ex, System Shock 3), Harvey Smith (Deus Ex, Dishonored 2), and Daryl Long (Far Cry 5) around what makes immersive sim games so influential and enduring.

Transcript

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0:00.0

Hey guys, Sid Schuman for PlayStation and Blocast here. We've had a lot of great

0:09.3

discussions and live coverage coming out of E3 2017 this year and we wanted to share a couple of our favorite

0:15.1

roundtable interviews.

0:16.1

Now if you know anything about me you know I'm a huge System Shock 2 and Bioshock fan.

0:20.6

So this discussion was near and dear to my heart.

0:22.6

And so on this next one, we invited Warren Specter,

0:25.3

producer on System Shock, the classic seminal title

0:27.8

from 1994, as well as the original Deus X.

0:30.4

Harvey Smith, who works on Dishonored

0:32.1

and worked with Warren on Dayus X, and

0:33.7

Darrow Long who worked on Far Cry Five, we thought it would just be a great discussion

0:38.0

to bring all these folks in and talk about a genre that we all love. So please enjoy.

0:42.1

Hey, welcome back to the PlayStation Life. a genre that we all love so please enjoy

0:42.7

hey welcome back to PlayStation Life for me three this is a segment I've been excited

0:47.0

about all week long because I'm a huge nerd and so is Zach Minor over there

0:51.1

true so immersive sim shooter So, immersive Sim shooters, immersive experiences, whatever you want to call them, we're talking

0:58.5

about games like Prey, BioShock, System Shock, Dishock, Dishock, Dishock, Dish Shock, Dishonored,

1:03.4

Deus X. These are games that are very, very passionate about

1:07.1

and I know a lot of folks out there are too and they're coming back in a big way

1:10.6

so we wanted to get some great designers in here to sort of talk about

1:13.8

where it's all going so we've got a hell of a roundtable lined up here we've got

1:17.6

Warren inspector welcome Warren thank you good to be here you were producer on the

...

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