E3 2015 Day 3 Podcast: Show Floor Impressions
4Player Podcast
Nick Henderson
4.8 • 811 Ratings
🗓️ 18 June 2015
⏱️ 120 minutes
🧾️ Download transcript
Summary
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Yesterday marked the first full day on the show floor and we got our hands on a bunch of exciting new games! We got hands on time with Mirror's Edge Catalyst and Star Wars Battlefront and we got a good look at the upcoming Dark Souls 3. On top of that, we talk Street Fighter 5, Until Dawn, Drawn to Death, and more!
E3 2015: Day 3 Podcast - [download]
Discussion:
Mirror's Edge Catalyst
Street Fighter 5
Dark Souls 3
Drawn to Death
Star Wars Battlefront
and more...
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Transcript
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| 0:00.0 | Welcome to our day three of E3 2015 podcast. My name is Nick Henderson. Brad Simons |
| 0:25.8 | This is me. I'm here. Timothy. |
| 0:28.9 | Hello? Do you go by Timothy ever? Sometimes. I'm old enough who I don't care what people |
| 0:33.9 | call me. |
| 0:34.9 | That's like me and Nick. imbo anybody ever call you timbo |
| 0:37.5 | i've been called pretty much everything tim to man tim the tool man and tim yeah oh man uh |
| 0:43.6 | and of course christopher davis is joining us it feels like it's e3 day nine it does feel like this |
| 0:49.5 | e3's gone a little long um all right so today was our first day that was pretty much 100% show floor |
| 0:58.2 | actually i'm sorry this not pretty much this is this was this whole day was e3 show floor we walked |
| 1:04.4 | around we played some games we played some pretty high profile games as well um and maybe some |
| 1:09.4 | not so high profile games but there's a lot to talk about |
| 1:11.8 | bradley yes where would you like to begin uh well let's begin with mirror's head by the way tim was at |
| 1:18.3 | at e3 with us today actually yes i was yeah tim tim was there tim was there aka chai tai chai. Oh no, actually the first thing we technically play was Mighty Number 9. Yes, both me and Brad played Mighty Number 9. And Nick didn't know you had to dash through the- No, I played the demo twice because I was like, this game feels slow and boring as fuck. And then Brad was like, you know how to play it, right? And I was like, I mean, I think I do. You run around and you shoot things. And he's like, no, you dash into them and absorb their whatever. How would you describe it? Well, okay, so you shoot enemies and you dash through them and they give you certain power-ups that will start counting down. And you want to keep that chain going because it'll power you that |
| 2:01.0 | seems infinitely more interesting than what I thought it was so I but how did |
| 2:06.5 | you know maybe I was maybe I was maybe you researched the game way more than I |
| 2:09.9 | no no I gathered it from the UI I mean it was telling you that you had a combo |
| 2:15.3 | meter and they've been hinting at in all the trailers trailers, too, that constantly is dashing through that. |
| 2:18.5 | I'll be honest. |
| 2:18.9 | I haven't watched any of the trailers for this game. I kind of went into this game blind. I will say, though, it does. I don't like the way it feels that much. The character moves really slow. There's like a delay to the jump. It just, I don't know. They need to take. |
| 2:32.5 | You know, it could have been latency on the TV. |
| 2:34.0 | It could have been those controllers. |
| 2:35.1 | They weren't even like, they were like razor braids. It just, I don't know. They need to take- You know, it could have been latency on the TV. It could have been those controllers. |
... |
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