meta_pixel
Tapesearch Logo
Log in
Gamertag Radio

Dying Light: The Beast Interview

Gamertag Radio

Gamertag Radio

Other Games, Leisure, Games, Video Games

4.2522 Ratings

🗓️ 21 July 2025

⏱️ 20 minutes

🧾️ Download transcript

Summary

Interview with Techland's Dying Light franchise director, Tymon Smektala about Dying Light: The Beast.

Send us questions - fanmail@gamertagradio.com | Speakpipe.com/gamertagradio or 786-273-7GTR. Join our Discord - https://discord.gg/gtr chat with other GTR community member.

Transcript

Click on a timestamp to play from that location

0:00.0

Ladies and Jim, gentlemen. This is Gamer Tag Radio. So we're live here in Los Angeles and once again, once again, now I'm spending more time I'm playing Dying Light the Beast here and we have... Timon Smetawa, franchise director for the series. Yeah, I know we spoke, man, that was like maybe two years, was it a year ago a year ago a year ago yeah you

0:21.1

were here a little bit about the game there was not much to see yes but I I've been

0:25.6

seeing you guys were at some of game class showing the game and also I got it

0:29.6

was playable and this one is a longer hands-on event now so what are the the things

0:34.0

now this time are you showing to those are seeing it for the first time yep Yep, so the preview that you are playing is basically the opening of the game.

0:41.3

Maybe not the literal opening because there's like a one section, one part, like about an hour of the game that we kind of keep under wraps to not spoil anything for the viewers, for the players.

0:51.3

But this is a very early stages of the game. You are playing

0:54.8

about four main quests, so quite a sizable chunk of the main story, where you get to kind of

1:00.1

see how it feels to go back into the shoes of Kyle Crane and also encounter some of the first

1:06.0

people that he meets on that adventure. You are encountering a character named Olivia. Olivia helps Kyle

1:12.9

escape from Barron's lap, so the lab in which he has been held captive for a number of years

1:17.6

and experimented upon. And then the open world of Castorwoods opens and you basically get to

1:23.7

have fun with the systems and see how they feel like in the early stages of the game.

1:28.3

Of course, the more you progress, the more skills you have, the balance changes a little

1:33.3

more towards what you're experiencing.

1:35.3

But I hope that was the goal for us that the first initial hours set the tone for the whole experience,

1:40.3

a tone which is focused on kind of surviving, on a tougher difficulty, on a game

1:46.8

where you have to use all of the skills that you have to basically be able to see the next day.

1:51.3

Yeah, the main character, Crane, he very different.

1:54.2

I know during the presentation, you mentioned half human, half beast.

1:57.6

He is?

1:58.6

That also gonna, is he gonna get worse? Because I notice in the game, this is certain things that I noticed something he couldn't control it. But is that going to get even worse for him? Is it going to be even more difficult to control him in the game? So it's like the old Jay-Z album, a gift and a curse. Yeah, a gift and a curse. Because this is, I think this is the axis of the whole story. This is the axis of how the narrative

...

Please login to see the full transcript.

Disclaimer: The podcast and artwork embedded on this page are from Gamertag Radio, and are the property of its owner and not affiliated with or endorsed by Tapesearch.

Generated transcripts are the property of Gamertag Radio and are distributed freely under the Fair Use doctrine. Transcripts generated by Tapesearch are not guaranteed to be accurate.

Copyright © Tapesearch 2026.