Dungeons and Dragons x Ludology
Material Girls
Rehak Hannah
4.8 • 1.3K Ratings
🗓️ 6 February 2024
⏱️ 71 minutes
🧾️ Download transcript
Summary
Do you play D&D? Do you have a friend who does, but you don't totally *get* what it is? Did you see the recent film Dungeons and Dragons: Honor Among Thieves and think "wow, that role playing game went MAINSTREAM!?" Then this episode is sure to satisfy your curiosity about this zeitgeisty game! Hannah, who herself plays D&D, leads Marcelle through a history of the tabletop role-playing game created by Dave Arneson and Gary Gygax, tracing its origins all the way to Dungeons & Dragons 5E (the most recent edition). They then use ludology, the study of games and gaming, to understand the unique role D&D has at the intersection of gaming and narrative. And then, as always, the episode is wrapped up with a beautifully tied together thesis (from Hannah) about the transformation, or rather, realization of the game through the radical acts of people playing it.
To learn more about the research that went into today's episode, be sure to follow Witch, Please Productions on Substack at https://ohwitchplease.substack.com! And if you like our show, please share it with family and friends! Word-of-mouth is the primary way we reach new listeners who are interested in feminist materialist critique, pop culture and laughing at and from within *the discourse.*
We'll be back in two weeks for another episode, but until then, be sure to check out all the bonus content we have on our Patreon at Patreon.com/ohwitchplease. You can learn more about the show at ohwitchplease.ca and on our instagram at instagram.com/ohwitchplease! Want more from us? Check out our website ohwitchplease.ca.
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Material Girls is a show that aims to make sense of the zeitgeist through materialist critique* and critical theory! Each episode looks at a unique object of study (something popular now or from back in the day) and over the course of three distinct segments, Hannah and Marcelle apply their academic expertise to the topic at hand.
*Materialist Critique is, at its simplest possible level, a form of cultural critique – that is, scholarly engagement with a cultural text of some kind – that is interested in modes of production, moments of reception, and the historical and ideological contexts for both. Materialist critique is really interested in the question of why a particular cultural work or practice emerged at a particular moment.
Music Credits:
“Shopping Mall”: by Jay Arner and Jessica Delisle ©2020
Used by permission. All rights reserved. As recorded by Auto Syndicate on the album “Bongo Dance”.
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Transcript
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| 0:00.0 | Oh I need a new brain |
| 0:15.0 | a brain I want to take a ride on a mini train |
| 0:21.0 | you can pop it all |
| 0:25.0 | at the showbe. |
| 0:27.0 | Hello and welcome to material girls |
| 0:30.0 | a pop culture podcast that you Hello and |
| 0:35.0 | I'm Marcel Cosmonte. |
| 0:38.0 | I'm Hannah McGregor. |
| 0:40.0 | And I'm Marcel Cosman. |
| 0:42.0 | Hannah, what the heck are we talking about today? |
| 0:44.9 | I have been distracted lately. |
| 0:48.1 | You know what? |
| 0:48.8 | The world's been distracting, but speaking of distraction, we're talking about something real fun today. We are talking about games. |
| 0:58.0 | We're talking about one game in particular, but let's warm up by talking about games in general because Marcel I know that you're a real game |
| 1:05.1 | player if you know what I mean. |
| 1:07.6 | I'm not sure I do. |
| 1:09.0 | You like playing board games and like party games and stuff. |
| 1:12.1 | I love games. I chalk it up to being an only child. I grew up |
| 1:16.6 | wanting to play games and sorry we got real sad real quick, but instead sitting alone in a darkened room. |
| 1:27.0 | Until relatively recently, there weren't a lot of good two-player games or if there were |
| 1:38.4 | they weren't readily accessible like board game cafes are pretty new specialty board game cafes are pretty new. |
| 1:42.5 | Specialty board game stores are not really new, |
... |
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