4.8 • 767 Ratings
🗓️ 27 November 2011
⏱️ 89 minutes
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0:00.0 | I'm This week on Canaan Rince, we lay down a marker of our own and attempt to strategically dismember EA's Dead Space series. Beyond vivisecting the two core games in a franchise, we'll also take a |
0:41.8 | furtive peek at the myriad multimedia spin-offs and even perhaps take a shot in the dark as to what |
0:46.3 | nightmares the inevitable sequel might plunge poor tortured Isaac Clark into next. How many |
0:52.5 | unitologists does it take to change a light bulb? How much money does the light bulb have? |
0:57.8 | Please note. Spoilers! With me, Leon Cox, this week. We have Jay Taylor. Howdy? We also have Darren |
1:06.0 | Foreman. How dear, mingles. And standing in for Carl Moon at the very last last minute due to technical issues, we have, once again, Josh Garrity. |
1:15.9 | Hello. |
1:17.1 | Who helped me win the GameBurst quiz this week. |
1:20.1 | That might be a spoiler, but probably not by the time you've heard this. |
1:22.7 | So, well played Josh. |
1:24.6 | Now, Dead Space, started development, not a lot of people know this, as an Xbox |
1:30.8 | one title all the way back in 2005. It was under the studio EA Redwood Shores, as they were |
1:39.3 | known back then, and they were known for various James Bond, Lord of the Rings, Godfather and so on, |
1:47.2 | licensed titles like that. |
1:50.1 | Glenn A. Schofield, who's now gone on to Sledgehammer, was the creator and executive |
1:56.1 | producer, and it was released in October 2008. |
1:58.9 | On the same day, I recall, as Fable 2 and Far Cry 2. |
2:02.9 | One of those did a lot better than the other commercially. |
2:05.9 | And it was around the time of Gears of War II, Fallout 3, and a whole bunch of other stuff. |
2:12.1 | I'm sure most gamers will remember the quarter-four of 2008, both fondly and with horror. It was known at the time, |
2:21.7 | it was sort of stated at the time that it hadn't done very well, but EA say that as of August |
2:27.9 | last year, it had sold some two million copies, so not exactly a terrible flop. |
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