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Doughboys

Dave & Buster's with Allan McLeod

Doughboys

Headgum / Doughboys Media

Fast Food, Healthfitness, Mike Mitchell, Snacks, Chains, Restaurants, Comedy, Ucb, Arts, Spoonman, Doughboys, Fastfood, Nick Wiger, Food

4.85.1K Ratings

🗓️ 15 September 2016

⏱️ 115 minutes

🧾️ Download transcript

Summary

Actor and comedian Allan McLeod (You're the Worst, Drunk History), aka "Molasses Boy", talks with Mitch and Wiger about video arcade/eatery Dave & Buster's, discusses growing up in Alabama, and brings a portion sized surprise. Plus, the debut of Dinner and a Movie.

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Transcript

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0:00.0

In 1953, Michael Kogan, a Russian-Jewish businessman who had settled in Japan during the Second

0:10.1

World War, founded Taiyato Trading Corporation.

0:13.1

Like the many foreign industrialists, then gravitating toward the island nation, Kogan

0:16.2

aimed to capitalize on post-imperial Japan's rapidly modernizing economy, and so he imported

0:20.9

vending machines in jukeboxes, as well as his ancestral homelands national spirit, Vodka.

0:26.2

In 1969, the Tokyo Engineering School graduate named Tomohiro Nishikado joined the company,

0:31.2

at first designing mechanical amusements and later, after Nolan Bushnell's pong initiated

0:35.2

the video game craze, arcade games.

0:37.8

In 1978, following minor successes like Speed Race and Western Gun, Nishikado created

0:42.5

Taito's Killer App, Space Invaders, and enduring classic that launched the Golden Age of Video

0:47.4

Arcades.

0:48.4

In the 1980s, the dank cabinet filled halls became omnipresent at shopping malls in Japan

0:52.2

and North America.

0:53.6

In 1982, restaurant owner David O. Corrivo, an arcade owner, James W. Corley, merged their

0:58.1

businesses under one roof in Dallas, Texas, naming the eatery by combining their nicknames,

1:02.3

creating a grown-up version of Bushnell's Chuck E. Cheeses.

1:04.8

The concept exploded in popularity during the 1990s by focusing on the alcohol-consuming

1:08.9

adult market.

1:10.1

This is more powerful home consoles from Nintendo, Sega, and Sony pulled the youth market

1:14.4

away from arcade sticks and onto their living room couches.

1:17.4

Now with over 80 locations in North America, and over $500 million dollars in annual revenue,

1:21.6

the original bar arcade continues to be a force in the chain restaurant sector, and

...

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