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Beyond

Dark Souls Returns, Danganronpa Love, and Quantic Dream’s Major Problem — Beyond 527

Beyond

IGN

Entertainment News, News, Video Games, Leisure

4.44.7K Ratings

🗓️ 17 January 2018

⏱️ 53 minutes

🧾️ Download transcript

Summary

This week, Marty, Alanah, and Andrew talk about the return to Lordran, digging through their backlog, and trouble in France. Beyond! Learn more about your ad choices. Visit megaphone.fm/adchoices

Transcript

Click on a timestamp to play from that location

0:00.0

This episode is brought to you by Gamefly, the best way to rent or buy your favorite games

0:04.3

head to Gamefly.com slash far beyond for a free premium 30-day trial today.

0:30.7

Beyond. Beyond. Beyond. Well, that was really nice. Welcome to Beyond Episode 527. My name is Marty

0:38.5

Sleeve. I'm joined by Alana Pierce. Hi. An Andrew Goldfarb. Hi. Oh, that was really good. We

0:42.8

did a nice lean intro. I know. That was really good. We have a lot to talk about today. We've

0:47.1

all been playing various Japanese video games including Dang and Rapa and Persona 5. So we're

0:52.4

going to talk about that. Alana got to play Menuguer Survive. She definitely has thoughts about that.

0:57.0

Dark Souls is going to remaster tradition in a couple months and there is some disturbing reports

1:01.6

about developer, Quantic Dream that we're going to dig into. How are you guys doing? I just

1:06.3

see on. So I need you guys to take over. Pretty sick. I've been doing okay. I got sick this weekend

1:10.9

out of nowhere. I was sick a couple weeks ago and I missed the first week back from break and I felt

1:15.8

great. And then Saturday I was like knocked out. Well, supposedly the flu shot didn't work because they

1:21.4

like picked the wrong strain of flu. So people have all gotten flu shots and none of it worked. So

1:25.6

everyone just sick. That's not right. Yeah, it's pretty trash. But I have been playing more

1:29.2

Persona. That's good. I'm about 25 hours in. Yeah. So it's weird though that like to think, you know,

1:34.8

that's the length of a normal game. I know that I'm no way near the end, but I don't feel like it's

1:38.8

dragging or anything. I'm just like, no, this I'm still early on and I feel that way and I'm cool

1:42.3

with that. Well, that's such an interesting job of because the game is definitely tutorial heavy at

1:46.4

the beginning. Like everyone's playing the first house and it's like, so but that's the thing is it

1:49.6

keeps doling out new systems and mechanics and ideas. Which I feel like keeps evolving the game

1:55.4

playing a really interesting way. So not only do you have that carrot of I want to, you know, up

1:59.8

the like up my social links or I want to see what this new character is. But you also it's like,

...

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