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The D6 Generation

D6G Pip 5: Warhammer Underworlds Live Gameplay

The D6 Generation

The D6G Team )

Games & Hobbies, Other Games

4.8613 Ratings

🗓️ 23 October 2018

⏱️ 48 minutes

🧾️ Download transcript

Summary

Craig and Russ engage in battle in Warhammer Underworlds Shadespire/Nightvault game play. They share their thoughts each turn in this new Pip experiment!

Transcript

Click on a timestamp to play from that location

0:00.0

This is a D6 generation PIP.

0:13.3

Yeah, one of those dots on the side of it.

0:15.6

It's a six-sided die.

0:16.9

Yeah, a pip, you know, a short bit, a little something.

0:20.7

Yeah, about anything gaming related.

0:22.3

Sometimes featuring Craig, sometimes featuring us.

0:25.8

We'll see what's coming up today. Hey, welcome to another G.

0:45.7

This time we're going to try something incredibly new, a little avant-garde.

0:48.6

Avondgard is a word.

0:49.7

It is.

0:50.4

And what we're going to do today is we're going to play, I'm not sure if we're playing

0:53.0

Night Vault or Shadespire, because Night Vault to play I'm not sure if we're playing night vault or shade spire

0:54.4

because night vault is the ultimate competitive miniature game

0:57.3

we're playing warhammer underworlds oh and I've got shade spire dudes

1:01.9

and you've got night vault dudes but I think it's all one game is it is it

1:06.1

one is the ultimate competitive miniatures game and the one you're playing is a fast-paced game of tactical arena combat. It feels like it's kind of like war machine and hordes, both compatible in the same universe, but they're slightly these little twists. So Craig's guys have this new mechanic called magic, and my guys are orcs. You are orcs, and as everyone knows, most orcs are not good at magic. They're not, but they're also really good at killing stuff.

1:28.7

So we're going to see what's happening here.

1:29.8

So the way this format of the show is going to work today is we're going to play the game lie. We're not going to pause the recording at all. And the rule is, who's ever turned in it is not, and this is an interactive turn, and has to narrate and keep the audience engaged

1:26.1

while the other person plays.

1:27.1

So it should force some fast play time.

1:28.8

Right, so here we go.

1:29.8

Craig, who has to deploy first here? right and keep the audience engaged while the other person plays. So it should force some fast play time.

...

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