D6G Pip 1: WH40K 280+ power point game thoughts
The D6 Generation
The D6G Team )
4.8 • 613 Ratings
🗓️ 29 June 2018
⏱️ 64 minutes
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| 0:00.0 | This is a D6 generation PIP. |
| 0:13.3 | Yeah, one of those dots on the side of it. |
| 0:15.6 | It's a six-sided die. |
| 0:16.9 | Yeah, a pip, you know, a short bit, a little something. |
| 0:20.7 | Yeah, about anything gaming related. |
| 0:22.3 | Sometimes featuring Craig, sometimes featuring us. |
| 0:25.8 | We'll see what's coming up today. Hey, welcome to our first attempt at what Russ is going to call a D6G1 pip. |
| 0:49.6 | And I'm not sure what we're going to eventually call it. |
| 0:52.0 | But right now we're calling it a D6G1 pip because that's the name that we've got on the document. As you heard in the last episode, |
| 1:00.7 | we are segueing the D6 generation into something new, something hopefully that's going to be a |
| 1:05.4 | little less work intensive so that we can focus on other things that we enjoy as much, that we haven't been |
| 1:11.9 | able to do as much of. And one of the ideas that we were kicking around was the idea of |
| 1:17.8 | the narrative battle report. Long time listeners will remember that I did a couple of these, |
| 1:23.4 | or one battle report. It was a war machine battle report. So you know how long ago that must have been. |
| 1:29.1 | And I also did a narrative audio explaining the background fluff of Malifo, right, when Malifo began. |
| 1:39.6 | And that actually was a pretty successful little piece to the point where weird miniatures actually used that themselves to promote the game early on. |
| 1:52.1 | So we thought maybe it would be cool to do a narrative battle report. |
| 1:55.6 | And the narrative battle reports have sound effects and character voices. |
| 1:59.2 | And so, um, |
| 2:04.4 | Russ and I went away this weekend to, uh, talk with some advisors and friends that we have built up over the, uh, |
| 2:08.6 | years in the, |
| 2:09.3 | in the industry about possible future steps for the D6 generation. And |
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