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Dragon Talk - An Official Dungeons & Dragons Podcast

D&D Next, Lords of Waterdeep

Dragon Talk - An Official Dungeons & Dragons Podcast

Dungeons & Dragons

Hobbies, Leisure, Play, Video Games, Tabletop Games, D&d, Fantasy, Interviews, Celebrities, Dungeons & Dragons, Games

4.4861 Ratings

🗓️ 16 April 2012

⏱️ 38 minutes

🧾️ Download transcript

Summary

In this episode of the D&D podcast, Mike Robles is on hand to discuss the D&D Next playtest with R&D's Mike Mearls and Jeremy Crawford - including questions you asked via Twitter. Then, we talk to Rodney Thompson about the latest D&D board game: Lords of Waterdeep.

Transcript

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0:00.0

Hi everybody and welcome to the official D&D podcast it's been months since the

0:19.1

last podcast happened I'm Community Manager Michael Robles and with me is Mike

0:24.7

Murals and Jeremy Crawford. Let's just jump right into it. For those that may be

0:29.6

new to the podcast or even for some of our returning listeners.

0:33.2

Just give yourselves a little bit of intro and what you guys are doing here, Wizards

0:37.5

of the Coast.

0:39.5

I feel like we're coming out of hibernation.

0:41.5

It's been so long since we've done a podcast.

0:44.8

I'm Jeremy Crawford.

0:46.2

I oversee development and editing

0:48.8

for Dungeons and Dragons.

0:50.8

And I'm Mike Marles.

0:51.8

I'm the senior manager for the D&D research and design team.

0:55.0

All right. And we're here to talk about the big thing, the big thing that everybody knows about,

1:01.0

everybody just want questions about and that is

1:03.1

D and D next is the biggest thing that right now is on everybody's mind I mean it's

1:07.3

hit various news outlets the internet's are all a buzz with with the and the next and so let's just jump

1:14.1

right into your guys's involvement with d and the next and we'll start out with the

1:17.2

biggest thing for those I may not know what is d and d next? Well d and d next is the next iteration of the D&D tabletop role-playing game rules.

1:27.6

And it's basically our attempt to create a set of rules that when you look back across the entire almost 40 year history of D&D, it's one set of rules that can be used to play D&D in any one of the many ways in which the game has commonly been played.

1:43.0

So as senior manager, my job is to set the overall vision for the game

1:48.0

and then to help the individual design team, the development team,

...

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