4.8 • 767 Ratings
🗓️ 18 February 2013
⏱️ 120 minutes
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0:00.0 | I'm |
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0:10.0 | . Hello everybody and welcome to volume 2 issue 68 of the Cano Rinse podcast. |
0:37.7 | Formed by the three yearly brothers, Frankfurt's Crytech burst onto the PC gaming scene |
0:42.3 | with the technically impressive Far Cry in 2004. Three years later, they followed up with |
0:47.0 | Crisis, a near-future sci-fi FPS that remains one of the most graphically demanding games |
0:51.6 | available. Is the beauty of Crisis and its 2011 multi-format sequel only skin-deep though? |
0:57.8 | Joining me Leon Cox in this issue, Tony Atkins. |
1:00.7 | Hello? |
1:01.8 | Joshua Garrity. |
1:02.9 | Hello. |
1:04.2 | McCall Moon. |
1:05.0 | See you guys. The |
1:13.6 | The The Now, perhaps somebody can explain to me what happened as regards to, was it simply that they made Far Cry and Ubisoft retained the IP and then they signed up to work with EA so they couldn't make another Far Cry? What happened there? |
2:13.6 | No, I actually remember reading an article about this, perhaps six months ago, but could I find it for this very podcast? Could I |
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