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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #607: Showdown (DFS01E29)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Leisure, Games

4.92.6K Ratings

🗓️ 18 June 2021

⏱️ 87 minutes

🧾️ Download transcript

Summary

In this installment of Critical Hit, a Major Spoilers Real Play RPG Podcast: The crew comes face to face with a familiar face.

Character sheets for characters at level 4 are available at Patreon.com/MajorSpoilers

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Transcript

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0:00.0

Welcome to Critical Hit of Major Spoilers, podcast. Thank you so much for downloading and checking us out this week.

0:17.3

Kevin, we are off to go visit some pirates.

0:20.3

Oh, yeah, you didn't think that you'd be on a, you know, death race in space as a reality show and not meet some pirates, right?

0:32.3

I mean, sure. That's what I was expecting. I was a took a step back.

0:35.3

And then we were really fools for that.

0:38.3

No, yeah, you're absolutely right. So last time you guys had a manch to secure a base where your ship could be repaired and some help from some Android mechanics from the Android abolitionist front on chain breaker one, a secret asteroid base in the diaspora.

1:05.3

And these androids specifically based off the representation made to you by Zoe are offering to help with your repairs covering roughly half the costs in exchange.

1:21.3

And you have agreed to spy on on soul jet, the CEO and arch director of Abed our credit systems, credit sis. And so you guys had some discussions about that and then determined that you need to cover the other half of the costs and went out looking for pirates, which your dwarven friends have informed you are likely to offer you a deal.

1:45.3

But you know, it's because you're desperate also because we're drifters. That's true.

1:51.3

Desperate drifters. So you guys are on a small shuttle. It is definitely not it does not a drift drive or anything like that. It's just meant for traversing the diaspora.

2:02.3

And the navigation system was scrubbed. You're just given the coordinates of where to meet to be picked back up.

2:12.3

But apart from that, you are set free to go where you will. And you have local comms. So you could again contact Brent's and serison to thing the trio of your warbs.

2:30.3

I wonder what a dwarven attorney would be like. That's a pretty lawful orderly people in general. But yeah, Brent's and serious serison to thing are at your call if you need assistance.

2:45.3

And I think they had said that if you wanted, they could put the word out because there were some extrefters types in the free captains, which is the name of the pirates that go around the diaspora.

2:59.3

Yeah. Well, we'll send them a message and see if they can see what they can do either, you know, obviously arranging a meeting would be great. But if all they can do is just like put the word out, then we'll tell them where we're floating around in and see if they can send somebody out.

3:16.3

Yeah. Oh, also, same one want to give me a quick culture check on free captains. We can do that.

3:24.3

I got a 12 again. Well, I can do better than that. I know that much.

3:33.3

What my modifier is plus 12.

3:38.3

I still, better than you, even though my modifier is plus two. So I got a 19.

3:44.3

I also rolled for crap, Rob. Don't feel bad. All right. Wow. Oh, it's crazy. It's just knows it all.

3:53.3

We don't know what we don't realize is that when Skritik goes crawling around up in the ducks, he actually has a little set aside area and one of the duck areas where he has a chandelier and fine wine and cigars. He's a very cultured.

4:05.3

Yo, socky. Hello, hello, my name is Craig.

...

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