Critical Hit #569: InSpectres, Boise
Critical Hit: A Major Spoilers Real Play RPG Podcast
Stephen Schleicher
4.9 • 2.6K Ratings
🗓️ 11 September 2020
⏱️ 68 minutes
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Summary
In this installment of Critical Hit - A Major Spoilers Podcast: Strange things are afoot at the Purple Moose, and the paranormal investigative team in Boise's newest franchise are on the case.
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Transcript
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| 0:00.0 | Well, I'm a critical hit on Major Spoilers podcast. Thank you so much for downloading and |
| 0:12.6 | checking us out this week. This week we're doing something a little different. We're taking |
| 0:16.5 | a little bit of a break in our regular action or maybe we've already concluded the other |
| 0:20.3 | action. We don't know because who knows when this episode will arrive. Yeah, it could |
| 0:23.9 | be weeks. Hello future people. So we're going to try something else new this week. A different |
| 0:29.9 | kind of game, a fun game. I'm hoping Brian, what do you have for us tonight? I am running inspectors |
| 0:38.5 | by Jared Swarinson. It is a largely narrative and provisational game where everyone plays |
| 0:48.4 | members of a paranormal investigation group. It is pretty much highly inspired by Ghostbusters |
| 1:00.6 | including inspired by the West End games Ghostbusters RPG but does its own take on things. |
| 1:09.6 | As I mentioned, it is largely improvisational as a way to address an issue that the author felt |
| 1:16.4 | there is with mystery RPGs and that there's can be a bit of a player investment issue if they |
| 1:26.6 | fail to pick up clues or follow the proper plot threads that are laid down. I'm sure that |
| 1:34.4 | that's nothing that anyone hears experienced in any way. Not me. You listen to our |
| 1:42.6 | callika feelu. I'm crying now. That was a great game. Even if we are idiots. |
| 1:52.7 | But yeah, I figured we would give this a go as a way. Critical hits slogan actually. |
| 2:00.8 | It's a great game even if we are idiots. I think we're going to say it's I'm crying now. |
| 2:06.8 | I mean also true. So basically the first thing we need to do is we need everyone to build their |
| 2:15.3 | investigators in this game. It is a fairly simple process. It's pretty simple in a way. |
| 2:24.2 | Your normal run into middle guys have four points or nine points to distribute amongst four stats. |
| 2:31.8 | The stats are athletics. Athletics, academics, technology and context athletics being your |
| 2:41.6 | largely physical trait academics, your knowledge, contacts, your social and technology is basically |
| 2:48.4 | anything having to do with manipulating items or devices, even simple machinery scenes to fall |
... |
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