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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #566: Asmodeus and the Four Owl Guys (VS06-116)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Leisure, Games

4.92.6K Ratings

🗓️ 14 August 2020

⏱️ 136 minutes

🧾️ Download transcript

Summary

Critical Hit Devilish Research

In this installment of Critical Hit - A Major Spoilers Podcast: The assault on the tower beings! ... and ends?

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Transcript

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0:00.0

Welcome to Critical Hit of Major Spoilers Podcast. Thank you so much for downloading.

0:15.9

Hint checking us out this week. Five heroes, one elevator. We don't know if it's going

0:22.6

up or down, hopefully up because we just spent a lot of time making our way to this point

0:28.0

right. We go. The elevator is in fact going up. Hooray. Although we're trying to find it

0:39.6

would be fitting if it was going down. I guess that's true as well. Although, you know,

0:45.5

the dream, not in this position, you know, it's like gods are astral beings. So even your

0:51.8

spooky gods live in heaven. Yes, I will say you guys are all in an elevator. This elevator

0:59.4

is clearly made for one person to ride comfortably. So it's, you know, kind of a deluxe elevator

1:08.5

for like one or two people. So the five of you are really crammed in here. You can, however,

1:15.1

get a short rest as the elevator continues to go up, you know, playing some nice gentle

1:24.4

tunes. So you guys, you know, try to, I presumably try to adjust yourself in an elevator as I said

1:35.4

last time. On Critical Hit. On Critical Hit. The elevator doors that closed are glass.

1:44.9

So at some point, you guys kind of get to a point where this part of the tower is open,

1:54.9

and you guys can see out. And you guys are up pretty high. The elevator is moving very fast,

2:01.8

but must have some sort of either mechanical or magical sort of dampening system that prevents

2:11.8

from feeling like you're, you know, doesn't like squish you up against the floor. But it is going

2:18.4

out very fast. You can see the island. And, you know, the island is huge. So it's hard from this

2:27.9

vantage point to try to get a feel, for example, for the battle at the beachhead.

2:35.3

It's just, you guys are too far up and might not even be oriented the right way to see it.

2:42.2

You guys just see, you know, it's like a view from an airplane where you see, you know,

2:47.7

clusters of squares and those are probably houses. And then some breaks in between them.

2:54.0

This place has some nice parks. Really, it's a very, it's like a very green city in the sense that,

...

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