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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #423: Weird Western: The Wrap Up Episode (PF32)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 21 October 2017

⏱️ 70 minutes

🧾️ Download transcript

Summary

Critical Hit Pathfinder Real Play Podcast

In this installment of Critical Hit - A Major Spoilers Podcast: The cast members sit and discuss Samantha's Pathfinder game.

NOTE: NEXT WEEK IS A MAIL BAG EPISODE!

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Transcript

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0:00.0

Welcome to Critical Hit on Major Spoilers Podcast. Thank you so much for downloading,

0:20.9

listening, sharing this episode with a friend, and of course following in our adventures

0:25.9

all these many weeks. And this is our wrap up episode to Weird Western. And Sam, let me just

0:32.6

say that was an incredible adventure. Thank you. I'm really glad that you enjoyed it.

0:38.8

I think all of us enjoyed it, but I especially enjoyed it. I always love the weird and

0:43.0

the western and the punching with the monk fists. And so here's a question that I have

0:49.0

for you guys just real quick. Because and maybe it's because of my class. I know Rodrigo

0:56.2

had a lot of additions to do on some of his powers, but everyone's talking about how crunchy

1:03.4

and math involved in Pathfinder. And I guess I just didn't see it. Part of it was you

1:10.4

had the character builder set up most of your math for you. Yeah. So you didn't see all

1:16.7

the background crunch that was in there. Part of it had to set it up. Yeah. You had

1:21.7

to put all the data for the actual for you. Yeah. Back in the day, we had to add up our own

1:26.6

numbers. Right. Part of it was you did have one of the more straightforward. Right. That's

1:32.8

what my thought was. Not necessarily straightforward characters, but as far as in combat changes,

1:38.9

yours was one of the most straightforward, whereas mine's the opposite end with barbarian.

1:44.8

barbarians have kind of a constant set of stat changes because of rage and. Okay. Well,

1:52.0

then that gives me that brings up another question then in this day and age when we have

1:56.9

character builders, when we have role 20 and I know I'm not saying it's everybody, but

2:03.0

it seems like a majority of our listeners who are playing role playing games are not using

2:08.0

traditional dice and pen and paper or pencil and paper because everyone makes mistakes.

2:15.4

Why then are people still complaining about pathfinder? So it really depends on the characters.

2:21.4

So like there are certain things that even fairly sophisticated systems aren't going to be

...

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