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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #143: MAIL CALL!

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Leisure, Games

4.92.6K Ratings

🗓️ 14 April 2012

⏱️ 51 minutes

🧾️ Download transcript

Summary

Critical Hit: A Major Spoilers D and D podcast
The Off Season

This episode: There are so many letters in the mail bag, that we need to spend some time answering them for you, our valued and most loved listeners.

Contact us at podcast@majorspoilers.com

A big Thank You goes out to everyone who downloads, subscribes, listens, and supports this show. We really appreciate you taking the time to listen to our ramblings each week. Tell your friends about the podcast, get them to subscribe and, be sure to visit the Major Spoilers site and forums.

Transcript

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0:00.0

Welcome to Critical Hit of Major Spoilers Dungeons & Dragons podcast.

0:14.0

Glad you could download and listen this week.

0:16.6

This week it's all about you and your questions that you have sent us to podcastmajorspoilers.com.

0:21.8

We're going to dive right into our email bag this week with a letter from Jeffrey, or

0:26.2

I'm sorry, Chris Jeffrey, who says, hey guys, my friends and I love the podcast.

0:29.5

I'm hoping to get our own adventure started pretty soon.

0:31.6

I've played a few sessions, but this will be my first time at DMing and the first time

0:35.2

playing for a few of the group.

0:37.1

I would love to start running a short module campaign to break our teeth on.

0:40.6

I was wondering which are your favorite campaigns, and if you knew of any ideal modules for

0:45.1

first level characters.

0:47.4

That's Chris from England.

0:49.4

About the only suggestion I have is look for anything by Logan Bonner, and that's because

0:55.5

I, Logan was one of the other founding members of Ketchy.

0:59.6

I have played D&D with him.

1:01.3

I have played as a character in a few of his campaigns, so I know those are good campaigns.

1:08.6

As we've said, a number of times previously, most of us don't actually get into the canned

1:14.0

campaigns as much just because we are overly creative individuals and part of why we're

1:23.3

willing to do the D&D is to make our worlds see the light of day as we saw the last few

1:29.0

weeks.

1:30.0

I think one of the early modules that was released for fourth edition is keep on the

1:33.9

shadow fell, but I don't know if that one's kind of buggy or not.

...

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