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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #13: A Battle at the Altar (Void Saga S02-006)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 20 September 2009

⏱️ 112 minutes

🧾️ Download transcript

Summary

Critical Hit: A Major Spoilers D and D podcast

This issue: Monkey lizard monsters are nothing compared to the crystalline scorpion fellers the team encounter in this installment of Critical Hit: A Major Spoilers D&D podcast!

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Transcript

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0:00.0

Hey, everyone. Welcome back to another exciting episode of the major spoilers Dungeons and Dragons

0:12.0

crawl podcast. That's going to be hell to put on a any kind of banner. We're going to need

0:16.2

to figure out like a real version of it. The what? The short one. Well, like the D&D

0:20.9

MSP. MSP D&D. There you go. Before we get started, continue on the adventure from the last

0:30.0

the last episode. I had a question that kind of struck me. It was really kind of cool in this

0:33.8

last combat that we did that we all did kind of work together as a team and used our advantages

0:38.2

to you know to our advantage or use it our advantage to our advantage. But I was wondering have

0:44.4

you ever and maybe as a as a dungeon master and you guys would all probably say no, but if you

0:49.2

ever had just a a game of just wizards that just said we are a band of wizards we are going

0:56.2

forth and having adventures or as a dungeon master do you sit there and go no you have to have a

1:01.5

tank you have to have a healer you have to personally me as a as a dungeon master I like to have

1:06.3

that variety just because I want everybody to have that thing that that niche that they have.

1:12.2

I have played in games where there are two people who unbeknownst to them make exactly the same

1:18.9

character and unfortunately there's always one of them that is better added than the other one

1:25.1

usually with stealthy characters that happens a lot like I'm going to make the stealthy as

1:28.7

backstabbing as character and you make a pretty stealthy backstabby character but you know Jake

1:34.6

over there makes a stealthy or backstabby character and it kind of sucks because that's what you build

1:38.7

your character to do your niche is gone. It's entirely possible to do it especially in the old

1:43.6

addition in three five because it was so customizable to make a whole party of fighters wouldn't have

1:49.6

been hard right a whole party of rangers wouldn't have been hard when you get into our cane spell

1:54.0

casters since they were essentially squishy giant bazookas made of tissue paper yeah it was a

2:00.0

little bit harder but if you did it at a high level you could probably do it the problem with that

...

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