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Critical Hit: A Major Spoilers Real Play RPG Podcast

Critical Hit #112: The Grand Tour of the Gulag Magnificent (Void Saga S03-49)

Critical Hit: A Major Spoilers Real Play RPG Podcast

Stephen Schleicher

Dungeons And Dragons, Achtung Cthulhu, Major Spoilers, Real Play Podcast, Critical Hit, Gaming, Games, Pathfinder, Rpg Podcast, Role Playing Game, Wizards Of The Coast, Podcast About, Leisure, Dungeon Crawl, Call Of Cthulhu, Rpg

4.82.6K Ratings

🗓️ 3 September 2011

⏱️ 94 minutes

🧾️ Download transcript

Summary

Critical Hit: A Major Spoilers D and D podcast
Celestial Crusade

This episode: The team arrives in The Gulag Magnificent, and they get the grand tour as only the inhabitants of The Gulag Magnificent can.

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Transcript

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0:00.0

Welcome to Critical Hit, a major spoiler's Dungeons & Dragons podcast, so glad that you

0:29.2

could join us this week. It's been nearly a month since the five of us have sat down for a game,

0:34.3

and Rodrigo, this just happens to be our 25th session. That doesn't seem like a lot.

0:43.0

No, it doesn't seem like a lot, but in my experience, it is a lot of sessions for a role-playing game.

0:47.9

Most role-playing games last, in my experience, most role-playing games last maybe one session,

0:52.9

really, with the two sessions coming up, you know, sometimes, and then after that, you'll get like

1:00.0

maybe a five to ten, and then nothing. What's the longest that you guys have tried? How many sessions

1:04.8

has the longest you guys have done? Rob's toss-up between this one and the one that I was running,

1:13.1

the other one that I've had been running, which is hopefully going to start up again,

1:17.7

but someone's decided to get a new job and screw up our schedule, Brian. That one actually

1:26.0

probably did run longer more sessions, because we were more regular with it. Well, it started out,

1:34.7

yeah, I think it started out like a fall before Critical Hit. Yeah, it started right before we,

1:40.7

and how often did you guys play weekly, by weekly? Oh, by weekly, except for over the like winter breaks,

1:47.7

so all in all, it's probably as close by now, other than that, there was an old-wad campaign that

1:53.4

used to get run, but it was run by like three-clad Matthew started getting- What'd you call me?

2:00.4

Old world of darkness. Yeah, an old world of darkness campaign that was run started by our friend

2:06.9

Oz, then my roommate Mason already, also ran some sessions, anything, one or two other people,

2:12.4

ran some sessions all within the same campaign, so that thing, despite the fact that it only lasted

2:17.2

for a little over a year, probably had 50, 60 sessions all told. All right, and how long were

2:24.7

those sessions? Three hour, four hours. Seven minutes. Anywhere between two to three hours, two we

2:30.1

had one, and this was like a 21-person session, Oz wanted to kill us all by the end of the night.

2:36.5

I'm sure. Went like 12 hours. Wow. Which makes sense, because there was 21 people, so in order for

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