4.8 • 670 Ratings
🗓️ 27 June 2025
⏱️ 49 minutes
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0:00.0 | Hello, fellow gamers, and welcome to the video gamers podcast. |
0:14.9 | Gaming provides players the opportunity to immerse themselves in worlds filled with adventure and peril. |
0:21.1 | It allows us to feel like we are climbing a mountain of progression or peering over the edge of a |
0:26.2 | cliff of danger. |
0:27.6 | Karen is an indie climber simulator that takes these scenarios quite literally. |
0:33.0 | Today we have on our show a guest who helped breathe life into the lead character of this |
0:37.3 | beautiful game, Sophia Eleni. Sophia, welcome to the show. Hello. we have on our show a guest who helped breathe life into the lead character of this beautiful |
0:37.7 | game, Sophia Eleni. |
0:39.7 | Sophia, welcome to the show. |
0:41.4 | Hello, John, and hello fellow gamers. |
0:45.1 | So the first thing I have to ask you is how do you pronounce the title of this game? |
0:52.9 | Okay, so it's pronounced can as in like a can of rocks. |
0:58.9 | So that's the name, can. |
1:02.0 | Okay, cairn, a cairn of rocks. |
1:04.9 | Yes, can you, can you provide the definition of that? |
1:11.5 | So, I mean, I wasn't there when they decided why they would call the game can. |
1:17.4 | But a can, if you were to see a can of rocks or stones piled on top of each other in the wilderness or on a mountain, |
1:29.8 | it would suggest that a human has been there, that humankind has been present at that moment and they have left their mark |
1:35.8 | or their territory to suggest. I mean, we've been doing it for centuries. So. |
1:41.5 | Okay. Well, then that makes a lot of sense for this game. Yeah, I mean, there's a lot of |
1:47.8 | climbing up wilderness and, you know, altitudes and things like that. So yeah, it would, I think, |
1:54.7 | hopefully suggest, you know, that someone had been there. Yeah. Yeah. So this game is, uh, is currently in demo phase right now. The demo is available |
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