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Team Deakins

Carlos Zaragoza - Production Designer

Team Deakins

James Ellis Deakins

Tv & Film, Film Interviews

4.91.4K Ratings

🗓️ 28 June 2020

⏱️ 50 minutes

🧾️ Download transcript

Summary

EPISODE 22 - CARLOS ZARAGOZA - PRODUCTION DESIGNER

Team Deakins welcomes Carlos Zaragoza, a unique guest who has the experience of working in the Art Department on both live action and animated films. Having worked on films like PAN'S LABYRINTH, MADAGASCAR 3, TROLLS, and the upcoming animated film VIVO, we discuss how he combined his love of painting and art with a background in theatre to discover the world of art department and production design. We also explore the role of a production designer on set, how it differs on animated films and why his role on an animated film can sometimes take up to four years!

Transcript

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0:00.0

Hi and welcome to the Team Deacons podcast. This podcast is a dialogue between

0:17.8

Roger and James Deacons joined by Matt We're

0:25.0

Wiemann, starting from a submitted question, and ending, who knows where.

0:28.0

We're also joined by guests on occasion.

0:31.0

We're connecting through Zoom, so bear that in mind when you hear the audio.

0:35.0

If you'd like to submit a question, please do so by emailing pod, POD at Roger Deacons.com.

0:45.3

We've been talking about live action and animation,

0:48.0

and today we'll talk about both.

0:50.0

Our guest today has worked in both animation and live action, so we're hoping he can speak to the similarities and the differences of the role of production designer in the two formats.

1:00.0

We're currently working with him on the animated feature Vivo.

1:04.0

We're very pleased to have Carlos Zaragoza with us today.

1:08.0

Carlos, can you tell us what your path has been to where you are now?

1:13.6

Did you always want to be a production designer?

1:16.4

Well, first, thank you for inviting me

1:18.5

for your conversation.

1:19.6

It's been the most inspiring listening these days.

1:23.4

Well, I'd always like to do what I do, but I didn't have an idea that that has a name or

1:30.6

it was what was production design, right?

1:33.0

So I guess that like many of us, you know, we just started like as kids playing, you know, coming out with the stories and drawing, doing sculptures, you know, playing with the lego, whatever.

1:46.1

And that's pretty much my foundation, but I didn't know until later what you know exactly was is. I first went to the university to do

1:57.7

fine arts painting and I wanted to make a living out of my personal work that was quite difficult at the time.

2:07.0

I guess it's not easy this day anyway.

...

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