Boulder Dash with Peter Liepa - The Retro Hour EP125
The Retro Hour (Retro Gaming Podcast)
The Retro Hour
4.9 • 558 Ratings
🗓️ 8 June 2018
⏱️ 59 minutes
🧾️ Download transcript
Summary
We talk to Peter Liepa to get the backstory on the classic Boulder Dash!
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Transcript
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| 0:00.0 | I can't believe it. |
| 0:03.5 | Max has asked me to move in with him. |
| 0:05.9 | I mean, you practically live with each other already, but that's great. |
| 0:09.8 | Did you hear that, Joe? |
| 0:11.5 | Yes, thanks for letting us know. |
| 0:14.3 | I see you've updated your universal credit claim. |
| 0:17.1 | Now you're going to be living together. |
| 0:23.6 | If you're telling other people about a change in your circumstances, tell us too to avoid a penalty. Search tell DWP. Hello and welcome to the |
| 0:31.1 | Retro Hour podcast episode number one to five, your weekly dose of retro gaming and technology |
| 0:36.9 | news with me Dan Wood and me Ravi Abbott. And welcome to this week's podcast. Now, this show comes out every week, every Friday, a little troop before the weekend. And on this show, we kind of cover everything from the golden age of video gaming. Now, that could be anything like, you know, old systems. It could be 8 and 16-bit computers. Classic games. Arcade machines from back in the day. It could be, you know, consoles, anything from like, you know, the Xbox all the way back to, well, the Intellivision, which we may have some exciting news to talk about in just a little bit. Now, talking about going way back in the day as well. Atari, obviously the first iconic video games company. |
| 1:11.7 | Oh, genre defining. You know, genres were made on the Atari system early on. |
| 1:16.9 | You know, that's what I think actually make a good point there, because with those old systems, |
| 1:20.9 | there was no real reference before it. So you were essentially making not only a style of game |
| 1:26.5 | from scratch and the gameplay and everything, |
| 1:28.0 | you're writing the rules as you went along. |
| 1:29.4 | Totally. |
| 1:29.8 | Nobody had ever played that type of game. |
| 1:32.1 | Yeah, so the people that we talked to from that era, I think, always have something |
| 1:34.8 | very special about them. |
| 1:36.3 | You know, they really were pioneering. |
| 1:38.0 | And this week's guest, we have a really special guest coming up in around 50 minutes on |
| 1:42.3 | the show, Peter Leeper. Now, he was a creator of Boulder Dash. Oh, I love Boulder Dash. Do you remember that? Like, there were so many clones of that. And interestingly, it was the first home computer game to get an arcade conversion. So, a lot of the games came from Arcade, like, you know, Space Invaders, and they'd do their own version on the console. This was the total opposite way around. So we'll see how that happened. You're right, so it was like Pac-Man then to the home system. Yeah, Asteroids. Yeah. Well, this is going to be fascinating because like he said, in terms of games that were cloned on so many systems, That idea, Bullderdash, I mean, I remember having games on the Commodore called, like, Rockman, a return of Rockman. |
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