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The Jeff Gerstmann Show - A Podcast About Video Games

Bonus: Starfield Early Impressions & Review

The Jeff Gerstmann Show - A Podcast About Video Games

Jeff Gerstmann

Technology, Leisure, Video Games, Hobbies

4.81.1K Ratings

🗓️ 31 August 2023

⏱️ 35 minutes

🧾️ Download transcript

Summary

I've spent around 20 or 25 hours with the PC version of Starfield. Here's where I'm at with it so far.

Transcript

Click on a timestamp to play from that location

0:00.0

Hey, everybody. Hi. Coming at you with a, I guess, is a bonus episode of a podcast is

0:12.9

how this is probably getting framed up because I'll probably break the audio out separately

0:18.9

and throw that as a little bonus on the podcast feed. But today is the day that Starfield

0:23.1

reviews have been allowed to hit the internet. And so I thought I would record something real

0:35.1

quick. You know, I'll have, I'll probably have more to say in more depth as time goes on.

0:40.3

I've, because I, you know, I've only been able to spend about 20, 20-ish hours with the

0:45.4

games, 20, 25, somewhere in there. I ended up getting my hands in the game quite a bit

0:52.3

later than some of the other publications. There's a, kind of a ridiculous story attached

0:59.0

to that that perhaps I will tell someday. Let's say I was surprised when it, when I got

1:07.2

a response. Anyway, so yeah, so I've been spending time with Starfield on the PC. I have

1:14.8

not seen it running on an Xbox yet because I've just been focused on seeing as many things

1:23.6

as possible and kind of just getting around and, and playing, getting into the game, you

1:28.0

know, I, it runs really well on PC. I think from a frame rate perspective, I think it's,

1:36.2

it's been nice and smooth. A couple spots here and there where you see it get framing

1:39.0

on, but like nothing, nothing crazy. And on the bug front, I'll say on my first, you

1:45.9

know, like 20, 25, you know, knock on wood, I guess, but, but I've not seen anything major.

1:50.9

There was a situation where I went to talk to someone and she was walking and she got

1:55.4

stuck on a chair and then she started vibrating and then the camera started trying to keep

2:01.7

in front of her to make the shot work and the camera kept going back and forth in front

2:06.4

and, you know, the conversation still worked and then assumed as the conversation ended,

2:11.8

she walked and, you know, it wasn't, wasn't anything major. A couple, a couple of cases of that.

2:16.1

And then one case where I was on my ship and a dude just showed up by the airlock and

...

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