4.6 • 849 Ratings
🗓️ 9 March 2018
⏱️ 23 minutes
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0:00.0 | Hello, Kotaku Split Screen. This is Kataku's news editor, Jason Schreier, and I am very pleased to share this bonus episode. |
0:11.0 | This is an interview that I conducted with Herman Hulse, who is the managing director and co-founder of Gorilla Games, |
0:18.2 | aka the studio behind this last year's excellent Horizon Zero Dawn, |
0:24.1 | which Kirk and I have talked about quite a bit. |
0:26.3 | Really cool game, Robot Dinosaurs, red-headed female protagonists. |
0:30.7 | He's just a badass, just a very good game. |
0:33.0 | I spoke to Herman for about 20 minutes. |
0:35.2 | We talked about a bunch of stuff, and yeah, I hope you |
0:38.4 | enjoy this conversation. I am here with Herman Hulst, who is the managing director and co-founder |
0:48.8 | of Gorilla Games. Herman, thank you so much for being here, and congratulations on all the success for Horizon Zero |
0:56.1 | Don. |
0:56.7 | Thank you so much. |
0:57.8 | Yeah, it's been quite a year for you guys. |
0:59.8 | You guys just announced that you sold 7.6 million copies in your first year, which |
1:05.0 | is pretty huge, especially for a game that's just on one platform. |
1:08.6 | So congratulations on that. |
1:10.2 | And I guess my first |
1:11.1 | question is, is that, like, how does that compare to what you guys actually expected? I'm sure you |
1:15.4 | had internal sales, expectations, and projections. How does that compare to what you actually |
1:20.5 | expected? To be honest with you, I think it succeeded all expectations for a new IP. |
1:33.2 | We were hopeful that it was going to do well, but it's been such a success. |
1:42.0 | And the sales have had a very long and very thick tail, so it's really been selling very strong in recent months still. |
... |
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