Bonus Edition #328 The Truth Shall Set Us Free
Best of the Left - Leftist Perspectives on Progressive Politics, News, Culture, Economics and Democracy
Jay Tomlinson
4.5 • 3.4K Ratings
🗓️ 6 December 2024
⏱️ 23 minutes
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Summary
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Air Date: 12-6-24
Today, Jay!, Amanda, Deon and Erin discuss:
- The political origins of SimCity and how capitalism warps our choices
- A new video game offering a very different vision of societal management
- Naomi Klein's insights on the Left's missteps responding to the Mirror World
- Applying cynicism and skepticism in moderation
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REFERENCES:
SimCity Isn't a Model of Reality. It's a Libertarian Toy Land
Naomi Klein on her doppelganger (and yours)
Be Like Claud Cockburn: Tell Truths to the Masses
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Transcript
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| 0:00.0 | Welcome to this episode of the award-winning Best of the Left podcast. |
| 0:07.1 | This is a sample of our recent bonus episode, usually only available to members. |
| 0:11.3 | These episodes are comprised of our crew of researchers, Amanda and myself, all getting together for a roundtable discussion on topics that we find interesting. |
| 0:19.7 | So here's a few minutes for free so you can know what all the fuss is about. |
| 0:25.9 | So we're starting with this wired article. |
| 0:28.6 | SimCity isn't a model of a reality. |
| 0:31.3 | It's a libertarian toy land. |
| 0:35.0 | And so the game launched in 1989 and article describes saying that it came to have an outsize effect on the real world, inspiring a generation of urban designers. |
| 0:48.2 | Many players credit the game with giving them a deeper understanding of how cities function and how effective governance ought to work. |
| 0:56.2 | And the design of the game itself, the guy who made it, was a game designer who was building |
| 1:03.3 | a world for a game that he was designing and had the thought, you know, like, it's kind of fun to build |
| 1:10.3 | the world. |
| 1:11.3 | Maybe that's a game. |
| 1:12.6 | Maybe people would be interested in that. |
| 1:14.5 | None of the publishers were interested, so he built his own company and released it, |
| 1:18.2 | and it became a wild success, obviously. |
| 1:20.1 | But his ideas for how to design the game, quote, was inspired by urban planning models created by an engineer |
| 1:32.2 | named J. Forrester. In his 1971 book, Urban Dynamics, he develops urban simulations |
| 1:40.2 | based on hundreds of equations and parameters that he deemed essential to civic functioning. |
| 1:46.3 | He introduces the models with the caveat that they should not be taken seriously. |
| 1:52.8 | Then goes on to end the book by offering concrete policy recommendations. |
| 1:58.9 | These, perhaps unsurprisingly, bear an uncanny resemblance to his personal libertarian political leanings, end quote. |
... |
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