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The Cane and Rinse videogame podcast

Axiom Verge – Cane and Rinse No.414

The Cane and Rinse videogame podcast

Cane and Rinse

Hobbies, Leisure, Video Games, Games

4.8 β€’ 767 Ratings

πŸ—“οΈ 18 May 2020

⏱️ 119 minutes

🧾️ Download transcript

Summary

"Life. Afterlife. Real. Virtual. Dream. Nightmare. It's a thin line.” Before the deluge of Metroidvania type games came Axiom Verge. Thomas Happ's intriguing alternate reality began development in 2010, eventually surfacing in 2015 to acclaim and commercial success. Leon, James, Josh, Michiel and community contributors do their best to judge the game on its own merits, while still making some of the inevitable comparisons. http://media.blubrry.com/caneandrinse/caneandrinse.com/podcast/cane_and_rinse_issue_414.mp3 Β  Music featured in this issue: 1. Trace Rising by Thomas Happ2. Inexorable by Thomas Happ Cane and Rinse 414 was edited by Ryan Hamann Don't forget, you can get an extended Cane and Rinse podcast a week early if you support our Patreon for just $2 a month! Do you have an opinion about a game we're covering that you'd like read on the podcast? Then venture over to our forum and check out the list of upcoming games we're covering. Whilst there you can join in the conversations with our friendly community in discussing all things relating to videogames, along with lots of other stuff too. Sound good? Then come and say hello at The Cane and Rinse forum

Transcript

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0:00.0

Hello everybody and welcome to the Kena Rince podcast, Volume 9, Issue 414, and today we're going to talk about the video game Axiom Verge. Joining me, Leon Cox, in Issue 414 and today we're going to talk about the video game axiom verge and joining amelion

0:23.3

cox in issue 414 are james carter hi joshua garrity hello there and mickie okroda which one of these

0:30.7

fighters will prove the old axiom today it did cross my mind that that was one of the few other instances of the word axiom cropping up in video games

0:43.2

but rather than bring a vocal interpretation of one of the frightening terrifying scratchy sound samples

0:50.4

from axiom verge you've brought a sound sample from Street Fighter 4. Yeah, we can't

0:55.8

be too predictable, can we? Yeah, yeah. This is a spoiler warning for the plot of Axiom Verge.

1:02.5

We'll get into that. But what is Axiom Verge? I'll start. I think it is a 2D side-on platform

1:09.6

arcade adventure with an expansive map full of hidden

1:12.7

power-ups and areas gated off until the player has found certain gear or abilities.

1:18.4

If only there was a portmanteau single words that we could use to encapsulate all of that.

1:23.4

I just want to say there is no venia in this game.

1:25.9

I was going to say that.

1:27.3

See, this is one of the things that actually was crossing my mind.

1:32.9

So if it's really more Metroid than Vania,

1:35.9

because the thing that the Vania brought in the sense of Symphony of the Night was leveling up.

1:41.2

And so it wasn't just about what gear you had and what items you'd collected.

1:46.6

It was about you could simply go and grind and make yourself.

1:49.7

Yeah.

1:50.8

You can't do that in this.

1:53.1

So it's more Metroid than Vania.

1:55.0

I agree with McKeel.

1:56.4

Interestingly, if you go back, there's a documentary, which I don't have an official one, which

...

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