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4Player Podcast

Audible Impressions: Spec Ops: The Line

4Player Podcast

Nick Henderson

Leisure, Video Games, Games

4.8809 Ratings

🗓️ 16 July 2012

⏱️ 37 minutes

🧾️ Download transcript

Summary

Tim, Carlos, and Jeffrey sit down and talk about how "surprising" Spec-Ops: The Line was as a game, and close-out in Spoiler-ific fashion. [SPOILER WARNING: 20:17 on]

Spec-Ops: The Line - [download]

Transcript

Click on a timestamp to play from that location

0:00.0

The

0:07.0

The What's up, guys? You are listening to Four Player Podcasts, Audible Impressions for SpecOps the Line.

0:43.8

I am a editor at Four Player, Jeffrey Demello, and with me, this week is the man Carlos and the

0:51.8

man Corvus.

0:52.8

What's going on, guys?

0:54.6

What's up?

0:56.2

Okay, so we've been playing spec ops, and I'm going to start off by saying, like, right off the jump.

1:04.7

I played this at Pax East, and, like, I feel so bad, dude, because I blew this game off so hard.

1:13.7

Like, I had probably, like, 30 minutes with the game.

1:18.0

And I only played it for, like, 15, and I had time to talk to a devs.

1:22.3

And I, and I, after the demo, I didn't care.

1:25.7

Like, I didn't, I just didn't care.

1:27.3

I was like, I just, the demo felt, made it feel like a complete cookie-cutter, third-person military shooter.

1:38.3

And then I played it.

1:40.4

And it is, but it isn't, right?

1:43.7

Right, right. I mean, the basic gameplay still is very cookie cutter

1:47.7

well i played it for the site i play i played it for the site um first off because i actually i

1:55.1

heard bad stuff about um the amazing spider-man before so i did want to play that so i went

2:00.4

with spec ops.

2:01.4

And I like third-person shooters, Carlos.

2:04.6

Like I play everything.

2:07.2

You know what I mean?

...

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