4.4 • 861 Ratings
🗓️ 23 July 2013
⏱️ 35 minutes
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0:00.0 | Welcome back once again to the D&D podcast. I'm your host Mike Merles and joining me is Rodney Thompson. |
0:08.0 | Hello everybody. We are here to talk about the third session of the streaming play test of D&E next. |
0:15.0 | So usually the purpose of these episodes is that we talk about what happened in the session and what we learned from it. |
0:24.1 | So to put Rodney on the spot, as we have for the last two. |
0:27.8 | So you should be ready by now. |
0:28.8 | Well there's only two of us so it's hard for you to put anybody else on the spot. |
0:31.2 | I can put Trevor on the spot, but he's just like he's here to... |
0:33.4 | He doesn't have a microphone, so it'd be easy for him. |
0:35.6 | He's here to actually work, so yeah, we just need to talk. |
0:38.4 | So like what was your big takeaway from the session? |
0:41.7 | I don't know that I had a single big takeaway from this one. I think that it was a good |
0:46.7 | example of the kind of things that we need to do to make like the larger set piece encounters work. |
0:50.8 | I actually it was kind of interesting the lead up to the |
0:55.6 | session was that we didn't have a chance to take our rest so we were depleted on |
1:00.5 | some of our resources I mean we had a few healing spells got cast and we had, you know, |
1:05.7 | some of us had our resources, but others didn't, right? |
1:08.6 | I thought it was an interesting sort of strategic choice point |
1:11.5 | had been made for us going into the encounter that really changed the tone of it because if you know if we'd had all our resources |
1:17.7 | That would have been a big difference we weren't completely depleted though that I think that's sort of the important thing is that we all had a few things |
1:24.5 | that either can't be depleted or that we still had a few left like Greg had some spells for example. |
1:30.5 | So I feel like there were some strategic things leading up to it that changed the tone of the encounter, |
1:36.0 | but then once we actually got into it, basically this one using the map and everything, |
... |
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