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Join the Party

Afterparty: 16-18 Elemental Bonds II & The Light In The Woods I-II

Join the Party

Multitude

Fiction, Leisure, Games, Comedy Fiction

4.91.4K Ratings

🗓️ 9 September 2025

⏱️ 62 minutes

🧾️ Download transcript

Summary

How do we decide when players have to leave the table when we split the party? Why do Amanda’s characters keep getting doppelgangers? And is this campaign in the same universe as Campaign 2 or part of a multiverse? All that and more in this Afterparty!


We’re playing Masks for this campaign! You can access a running list of all the NPCs from Campaign 4 here.


Sponsors

- United by Blue, creators of sustainable apparel and outdoor gear. Use code jointheparty for 20% off at https://unitedbyblue.com


Find Us Online

- website: https://jointhepartypod.com

- patreon: https://patreon.com/jointhepartypod

- instagram: https://instagram.com/jointhepartypod

- twitter: https://twitter.com/jointhepartypod

- tumblr: https://jointhepartypod.tumblr.com

- facebook: https://facebook.com/jointhepartypod

- merch & music: http://jointhepartypod.com/merch


Cast & Crew

- Game Master, Co-Producer: Eric Silver

- Co-Host, Co-Producer, Sound Designer, Composer (Connor Lyons): Brandon Grugle

- Co-Host, Co-Producer, Editor (Shelley Craft): Julia Schifini

- Co-Host, Co-Producer (Rowan Rosen): Amanda McLoughlin

- Artwork: Allyson Wakeman

- Multitude: https://multitude.productions


About Us

Join the Party is an actual play podcast with tangible worlds, genre-pushing storytelling, and collaborators who make each other laugh each week. We welcome everyone to the table, from longtime players to folks who’ve never touched a roleplaying game before. Hop into our current campaign: the drama and excitement of a superhero high school! Or marathon our completed stories: Campaign 3 for a pirate story set in a world of plant- and bug-folk, the Camp-Paign for a MOTW game set in a weird summer camp, Campaign 2 for a modern superhero game, and Campaign 1 for a high fantasy story. And once a month we release the Afterparty, where we answer your questions about the show and how we play the game. New episodes every Tuesday.

See Privacy Policy at https://art19.com/privacy and California Privacy Notice at https://art19.com/privacy#do-not-sell-my-info.

Transcript

Click on a timestamp to play from that location

0:00.0

Hey, hi, hello, and welcome to the after party, where though there are two folks that look like Rowan, only one Amanda here on the call.

0:07.4

Please say hello to the listeners and tell them how many of you have dialed in today.

0:12.4

Ooh, it's me. Hello. I'm Julia. There's three of me, but one is doing laundry right now and the other one's getting dinner ready. So what a dream. I'm here on this call. Oh, that's nice. Yeah. Is that what they mean when they say the third shift? Yes, that is what they mean. Hello, I'm Brandon. Hello, I'm James. Hello, I'm Groo. Wow. There's also three of us, but we're all named for our different parts of my name. And we're all kind of just in here doing nothing because that's sort of what Brandon's do. It's just sort of famously. Famously. Famously do nothing. We're kind of lazy. Okay. Yeah. I have invented all of you, so there's only one of me. I don't do experiments on myself. I'm mine, actually. That's like, that's the hubris really of every single mad scientist, right? It's like they keep doing the experiments on themselves and then, whoops, uh-oh, you're the fly, ma'am. Oops, whoops. Uh-oh, you're Jeff Goldblum. Suddenly you're Doc Doc, and your glasses aren't just crazy. It's your tentacles.

1:11.9

And also your hair cut. My favorite thing about the fly, and Julia, please correct me because I don't think I've, I've never seen the fly because it makes me upset. But my favorite thing about it was like, was it a teleportation device or was he trying to meld himself with the fly?

1:26.2

No, no. It was a teleportation device and then he melts himself with the fly accidentally because the fly get in there. That's my favorite part. My favorite part is like he was a big oopsie. And then it's like, wait, what if it was cool if you were a fly? All mad science is just a big oopsie when you think about it. That's what I say. You know, I think that's all science, Julia.

1:45.0

It's oopsie and then a lot of paperwork about the oopsies. Yeah. Yeah. Oopsie and then a lot of

1:49.6

paperwork. Well, speaking of science oopsies and multiple of us being here, I'm going to kick off

1:56.1

with some great questions about the podcast itself before we get into the absolutely wild shenanes that have happened these last three episodes.

2:03.9

Here's a question from Elizabeth F. For the crew, how do you decide when to remove players from earshot versus not, one quote, splitting the party?

2:12.0

I've noticed sometimes players are kicked out. Other times they can listen in and occasionally provide commentary.

2:16.6

It prompts the full removal. Now, to me, this is somewhat a question of instinct. But Eric, what do you think? Well, I've removed Brandon because he doesn't shut the fuck up when he's not in scenes. That's fair. I'm sorry I want to make the podcast have jokes and be fun. Oh, yeah. Do the thing I want. Do the thing that's good for Milo.

2:35.0

Yeah, for sure, for sure.

2:36.0

But no, Eric, for real, when do you decide, yeah, to remove a player?

2:40.0

To me, it is often around if we have access to the information and if what's happening to another character, when our character would have no way of knowing what's going on there, if that could impact our decision making, then it feels to me like that is an instance where you have

2:53.8

physically separated us and recorded scenes separately. Yeah, absolutely. I mean, talking about

2:58.0

something that we just did in the fundatorium, it's like when you all split, when Roan went to

3:04.0

go meet with Todd Rick Swapper, and then the other two went to go to the Hall of Mirrors.

3:08.9

It's like, there is no way anyone would understand what anything is going on right here.

3:14.0

There are also times where it's like being separated is the point.

3:17.6

I'm thinking about times from like in Campaign 3, like when our favorite T. Witch got sent to the middle of the, of the labyrinth, it's like, now, Julia is somewhere else.

3:27.5

You cannot talk to Julia.

3:29.3

Amanda and Brandon need to figure out this game mechanics by themselves.

...

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