a16z Podcast: Tech Trends Changing Gaming
The a16z Show
a16z
4.2 • 1.2K Ratings
🗓️ 4 June 2015
⏱️ 30 minutes
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| 0:00.0 | The content here is for informational purposes only, should not be taken as legal business, |
| 0:05.3 | tax, or investment advice or be used to evaluate any investment or security and is not directed |
| 0:10.3 | at any investors or potential investors in any A16Z fund. For more details, please see A16Z.com |
| 0:16.8 | slash disclosures. |
| 0:18.8 | Hi, everyone. This is Sonal. Welcome to the A6 and Z podcast. |
| 0:22.0 | I'm here today with Tim Schaefer of Double Fine Productions. |
| 0:24.9 | Tim is a CEO and co-finder of Double Fine, which just put out Broken Age, which was a massively |
| 0:30.1 | crowdfunded game on Kickstarter. |
| 0:32.3 | Massively crowdfunded. |
| 0:33.2 | I like that. |
| 0:33.5 | It was. |
| 0:33.8 | Wasn't like the first, actually the first million dollar game or something like that? It was like, what are the things that we had records in? We had like the most, |
| 0:40.9 | most backers. Most backers. It was like fastest two million bucks. And it was like most exciting thing that happened ever. |
| 0:47.7 | As far as I'm concerned. Well, and the way I know you is as the inventor of Grim Van Dengo, which is aging myself, but that's what I know about you in the living space. |
| 0:55.5 | It's really recent. We just remastered it. Okay. And I'm here with Justin, who's the chief operating officer of the CEO of Double Fine. And I'm here with Herman Nourola, the CEO of Improbable, that full disclosure were investors in. Hi, Herman. |
| 1:08.3 | Hello. We thought it'd be great to do a podcast on trends in gaming. |
| 1:12.3 | So we just want to let you guys talk. |
| 1:14.5 | And let's start off by just talking about the funding landscape because I think that's |
| 1:17.8 | one of the first things that comes to mind. |
| 1:20.0 | Yeah, it's exciting. |
| 1:21.0 | I mean, people often ask, like, what are you excited about in games and, like, what technology, |
| 1:25.4 | like any of these new devices. And there are a lot of, you know, new things going on, VR and stuff. |
... |
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