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The Polygon Show

A house divided by open-world games

The Polygon Show

Vox Media Podcast Network

Games, Video Games, Leisure

4.81.1K Ratings

🗓️ 9 November 2018

⏱️ 55 minutes

🧾️ Download transcript

Summary

What is it about open-world games that are both so captivating and so anxiety-inducing? The cast talks about the games that do it well, the ones that surprised them, and the ones that they'll never return to again. Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript

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0:00.0

Hello and I'm here today with Allegra Frank.

0:04.0

Hello and welcome to the Polygon show.

0:10.0

I'm Simone De Rochefort and I'm here today with Allegra Frank.

0:13.7

Hello, Simone.

0:15.5

Are you imitating me?

0:16.7

No?

0:17.7

Chelsea Stark?

0:20.1

Hello.

0:21.1

Huh?

0:22.1

And Ashley O. Hello. again. Sure. Oh.

0:33.0

Hello.

0:34.0

Huh.

0:35.0

Huh.

0:37.0

Today on the Polly Gons show, wow that's the name of the show that I say every week.

0:42.0

Gonna. Definitely know how to pronounce it.

0:44.0

We're going to be talking about open world games,

0:47.0

such as Assassin's Creed, which I want everyone to reach across the table

0:52.0

and just whack me in the face if I start to talk about it.

0:55.0

And a lot of other open world games, some of which we have strong opinions about because we have mixed opinions here on liking and disliking open world games.

1:05.0

But first we are going to talk a little bit about what we're playing this week.

1:10.4

And Allegra apparently has something to talk about.

1:13.4

Well, actually what I was going to say very awkwardly.

...

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