4.8 • 908 Ratings
🗓️ 6 April 2015
⏱️ 129 minutes
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0:00.0 | We are adventurers. |
0:02.0 | into every place anywhere in the world. |
0:06.0 | We are venturing. |
0:08.0 | We are adventurers. |
0:10.0 | Hello Heroes and welcome to another exciting episode of One Shot. |
0:14.5 | I'm James Damato, your game master. |
0:17.5 | And today we have the distinct pleasure of offering you a first look |
0:21.3 | at Phoenix Dawn Command. |
0:23.0 | For those who have better things to do with their lives than look for new |
0:26.0 | RPGs all day, Phoenix is a card-based dark fantasy game |
0:30.0 | where players take on the role of mythical guardians called Phoenix's, |
0:34.7 | heroes that fight, die, and get reborn to defend their realm. |
0:39.2 | And while this sounds like a familiar setup, Phoenix offers several fascinating twists on the standard fantasy formula, |
0:46.3 | the most prominent of which is the leveling system. |
0:49.6 | In Phoenix, the only way to advance your character is to die and get reborn as a stronger version of yourself |
0:56.5 | death is a major part of almost every game but usually it's confined to the Damoclesian prospect of being a single roll away from having to roll up a new character |
1:07.2 | a la o s r or the 3.5 revolving door of mortality. |
1:13.0 | In Phoenix, death becomes a strategic tool for story and gameplay. |
1:17.7 | While death makes you stronger, |
1:19.3 | Phoenix has only have seven lives before their service is complete. If a player is too eager to trade |
1:25.6 | life for power they may find themselves unable to return and find that they literally |
1:31.4 | wasted their lives. |
... |
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