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Syntax - Tasty Web Development Treats

854: Animating the Web With Matt Perry: Exploring motion.dev

Syntax - Tasty Web Development Treats

Wes Bos

Js, Technology, Css, Html5, Tech News, Webdevelopment, News, Javascript, Html

4.91.1K Ratings

🗓️ 29 November 2024

⏱️ 50 minutes

🧾️ Download transcript

Summary

Wes and Scott talk with Matt Perry, the creator of Motion (formerly Framer Motion). Matt discusses building intuitive tools, transitioning Motion to open source, and the future of web animation.

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Transcript

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0:00.0

Welcome to Syntax. On this supper club, we're talking to Matt Perry. Matt's one of the brightest minds in modern web animation today.

0:09.0

After making Framer Motion and Motion 1, Matt has created some of the most, I'd say, most painless animation tools to exist in modern UI development. I've used a ton of these things, and let me tell you,

0:22.9

man, motion has always had some of the coolest quality of life features of any animation

0:28.8

library. So welcome to the show, Matt. Oh, my pleasure. Thanks for having me on, Scott and Wes.

0:34.4

It's a pleasure to be here. Yeah, absolutely. I've been using your tools for a long time.

0:40.0

I've done full tutorial courses on them,

0:42.6

and I feel like I've done a lot of animation stuff.

0:46.3

And I just want to say,

0:47.8

thank you for thinking about the API

0:50.8

and just the slimness of it all.

0:54.0

Because you remember before Framer Motion came along, what was it, React Motion?

0:59.0

Was that the big one?

1:00.3

Yeah, yeah.

1:01.0

The Big React Animation API.

1:04.5

Yeah, and they all just felt difficult.

1:07.8

I don't know how, I don't know if it felt the same to you, but I'd look at these animation libraries and say, why couldn't it be simple until, of course, I tried frame or motion?

1:15.3

So do you want to give us some background on the frame or motion story when you started it,

1:19.7

how you came about into this stuff in the first place?

1:22.5

Yeah, sure. I mean, at this point, it's about 10 years since I started writing animation libraries.

1:29.3

I guess it's at this point an addiction slash habit.

1:32.3

Yeah.

1:33.3

I started with one called, well, I called it Redshift to begin with, which is looking back quite

...

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