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Sacred Symbols: A PlayStation Podcast

#85: Going Viral

Sacred Symbols: A PlayStation Podcast

Last Stand Media & Studio71

Games, Leisure, Video Games, Hobbies

4.83.9K Ratings

🗓️ 14 February 2020

⏱️ 143 minutes

🧾️ Download transcript

Summary

By now, you've undoubtedly heard of the Coronavirus, a lethal illness originating in mainland China that has so far claimed the lives of more than a thousand people. What you may not have considered, however, is how this might affect PlayStation 5. No: We're not kidding. Game consoles are manufactured in Chinese factories, and it's entirely possible that Coronavirus could delay PS5's launch, a possibility so real that even a mainstream investment firm is warning its clients of such an eventuality. Should we really fear such a delay? Would Sony launch a supply-constrained console instead of being late to market? Do people really need to be eating bats to begin with? We discuss. This episode is chock-full of other news, too! Long-time Rockstar creative lead Dan Houser is leaving the studio he helped create, Sony shut down a first party studio that never so much as released a game, BioWare and EA simply won't stop trying to make Anthem happen, and much more. Also: Let's hear from you, dear listener! Has Chris been unexpectedly teaching Colin a thing or two about video games? How come Ninja Theory stopped working with Sony? Will we ever give Yakuza a chance? Should one listener return his old roommate's forgotten PlayStation 2 games, even if he hated that roommate? Let's go deep. Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript

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0:00.0

Sacred Symbols, a PlayStation podcast is brought to you by Well You.

0:04.1

If you want to learn how to support our show, go to CollinsLastStand.com.

0:24.7

Greetings and salutations! Welcome back to Sacred Symbols, a PlayStation podcast.

0:28.5

This is Episode 85. My name is Colin Moriardium.

0:32.4

Join us as always by Chris, star pilot, Ray Gunn.

0:36.0

Hey! Welcome to Episode 85. That's insane.

0:40.4

85. That's right. 85 episodes in. Very robust catalog of episodes so far in Sacred Symbols.

0:49.2

How are you today, Chris? I'm feeling pretty good. I ate a lot of food last night,

0:54.0

so I'm feeling very rotund today. Very nice. Yeah. I don't know how to feel about that.

1:00.4

I'm not used to feeling well fed. Yeah, you don't eat a whole lot. You're a small young man,

1:06.3

you don't have a belly and you have a fast metabolism. This is the state that I'm always in.

1:11.9

I eat as everyone knows once a day and I just shove enormous amounts of food down my throat.

1:18.0

So then I wake up and I'm like a beached whale in my bed when I wake up and it's really nice.

1:22.3

It's fun. Chris, exciting news for us to get into before we even get into anything else.

1:29.1

I just want to get right into it. I think that's who says that? Phil DeFranco. I don't know why I

1:34.4

always. I think that's just in the back of my mind all the time. Oh, Phil. Sacred Symbols is releasing

1:40.8

a video game. You guys all know this already. It's called Twin Breaker, a Sacred Symbols Adventure.

1:44.8

We announced it officially in December with a trailer. It's coming to PS4 and PS Vita.

1:50.7

Today we announced that the release date of the game is March 24th. It'll be on PS4 on Vita

1:57.6

999 crossby. So if you buy it on PS4 you get the Vita version for free and vice versa. It has

2:04.1

two platinum trophies. I made the trophy list myself. It is not an easy list per se, but it is a

2:08.8

fair list and it will take you very long to get it if you try. The game is a brick breaker in the

...

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