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Sacred Symbols: A PlayStation Podcast

#77: Summer Samurai

Sacred Symbols: A PlayStation Podcast

Last Stand Media & Studio71

Games, Leisure, Video Games, Hobbies

4.83.9K Ratings

🗓️ 20 December 2019

⏱️ 125 minutes

🧾️ Download transcript

Summary

As PlayStation 5 lumbers toward us like an AT-AT stomping across Hoth (but in a good way), the calendar has left us with precious few PS4 exclusives of consequence. The Last of Us: Part II is obviously the King of the Unreleased, and Dreams is a commercial long-shot, but Ghost of Tsushima might just be the most intriguing of the bunch. One part third-person action game and another part historical fiction, Sucker Punch's eagerly-anticipated PlayStation 4 swan song finally has a release date. Well, window. So let's chat about it. Oh, and have we mentioned we're making a PS4/Vita game of our own? It's true! It's called Twin Breaker, and we're super excited to tell you more. Along with other announcements out of The Game Awards and news from parts elsewhere, we fit in some of your inquiries, too. Does Final Fantasy VII Remake's lack of PS4 exclusivity matter? Does Capcom risk going overboard with the remakes? Is Death Stranding getting critically short-changed? Why is Dick a nickname for Richard? Mysteries abound! Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript

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0:00.0

Sacred Symbols, a PlayStation podcast is brought to you by Well You.

0:04.1

If you want to learn how to support our show, go to CollinslastStand.com.

0:24.9

Greetings and salutations! Welcome back to Sacred Symbols, a PlayStation podcast.

0:28.9

This is Episode 77. My name is Colin Moriardium.

0:32.0

Join us always by my very precious co-host, Chris Twin-Break and Ray Gunn.

0:36.4

Chris, how are you today?

0:42.5

I'm pretty good. I guess there are people in my apartment complex. I guess drilling a

0:47.5

summoning pit into the very depths of hell. It's definitely coming through on my headphones a

0:53.6

little bit. Is it like persistent on your end? It just starts and stops whenever it

0:58.3

damn well pleases, which makes me assume that only I can hear it and it only affects people

1:05.1

that I'm... What the fuck... What could that possibly... There doesn't even sound like a drill or

1:08.8

anything. I don't know. I don't... Someone's... Maybe it's the various bugs, the roaches that are...

1:16.7

Good. Yeah, maybe they've been building machinery. They've entered the fucking bronze age.

1:21.4

It's like civilization. They're making a nuclear reactor inside your wall. Well, it's okay. We

1:27.2

have to do what we have to do. You're not feeling very well today. No, I got a... I've got me...

1:34.7

I got me a kick-ass migraine. Well, that seems like the noise is not going to make it any better for

1:38.8

anything. Oh, no. If anything, it's making it way worse. Sorry to hear that. Yeah, we were...

1:43.0

It's really messed up. But we got to... There's a game. Yeah, that's true. There's a game. It's very

1:48.4

exciting. So we'll get right into that. Twin Breaker is the name of our game that we're really

1:53.6

seeing in quarter one, 2020 on PlayStation 4 and Vita. We revealed the trailer today, which Chris

1:59.1

edited. I thought you did a great job, Chris. I really love the trailer. So for the uninitiated,

2:05.6

the game is basically a 999 PS4 slash Vita cross-by game. Two separate trophy lists, platinum for

...

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