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Sacred Symbols: A PlayStation Podcast

#72: Timefall

Sacred Symbols: A PlayStation Podcast

Last Stand Media & Studio71

Games, Leisure, Video Games, Hobbies

4.83.9K Ratings

🗓️ 15 November 2019

⏱️ 128 minutes

🧾️ Download transcript

Summary

Death Stranding is finally here, and we use the word "finally" lightly. Conceived and developed at light speed compared to many of its AAA contemporaries, Hideo Kojima's new game came to fruition relatively quickly, and with lots of expectations in tow. What it delivers is one of the most unusual experiences we've ever played. And we mean that in the best way possible. So join us as we gush about Death Stranding for a while, and stay with us as we work through the PlayStation news of the week, from a corporate reshuffle at Sony HQ to an all-new first party studio working on PS5 games from Southeast Asia. Then, listener questions round-out the episode, per usual, with a requiem for PlayStation Vue, a lesson on how the Trophy system works, the possibility of Ghost of Tsushima preempting The Last of Us: Part II, and an unfortunate (albeit necessary) revisiting of last week's show, in which a listener pooped his pants on a date. (Turns out there's more to say about that, for some reason.) Learn more about your ad choices. Visit podcastchoices.com/adchoices

Transcript

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0:00.0

Sacred Symbols, a PlayStation podcast is brought to you by Well You.

0:04.1

If you want to learn how to support our show, go to CollinslastStand.com.

0:25.1

Greetings and sightedations! Welcome back to Sacred Symbols, a PlayStation podcast.

0:28.9

This is Episode 72. My name is Colin Moriardi. I'm joined as always by Chris

0:34.0

Ray Gunn Bridges. Chris, thank you so much for joining me today. Of course.

0:38.4

Do you think a lot of people will get that reference? I assume a lot of people will get that reference.

0:41.9

I assume so, yeah. It's a death-sharing reference. It is. And finally, Chris and I had the

0:48.5

opportunity because the game came out so we can buy it. To start playing the game, we're going to

0:52.2

talk in depth about that today in just a little while. I'm really excited. Actually,

0:56.4

I don't really know exactly what he's thinking about it. I can't assume to know all these things.

1:03.8

I can't be everywhere. I don't wield the mystical and arcane powers that you wield in order to

1:16.5

randomly bring these games into existence that we talk about. So I'm trying to get in touch with my

1:23.4

arcane-third eye. Let's call it. Yeah. Third eye. Is there a third ear?

1:32.1

Yes. Yeah, I would assume so, right? There's an additional everything, probably.

1:39.1

Anything you can sense. Yeah, like a third nocturler, a second nose.

1:42.8

Right, right, right. Yeah, I think that makes sense. I love that. That's perfect. Thank you so

1:47.2

thank you so much for that, Chris. All right, Chris, let's get right into what I think is some news

1:53.0

that we have to get it over with. We've been hiding. We've had a little secret. You and I. Yeah.

1:59.2

And you know, it's not a... First of all, Chris and I have a few secrets. Some of them are romantic.

2:03.8

We're not going to tell you about all of our secrets. Yeah. But this particular secret about

2:08.4

sacred symbols is that as I announced today on Patreon and everyone can read it whether you're a

2:12.1

patron or not. So go check it out. I am moving. I am officially after 12 and a half years, 12 and a

...

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