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Retronauts

693: Capcom's Vertical Shooter Legacy

Retronauts

Retronauts

Technology, Games, Video Games, Leisure

4.62.3K Ratings

🗓️ 2 June 2025

⏱️ 113 minutes

🧾️ Download transcript

Summary

Jeremy Parish, Kevin Bunch, and Brian Clark take a moment to reflect on the history of Capcom, beginning with the genre that got them started in the first place: shooting games where a little guy moves up the screen and blasts everything in sight.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts 

Transcript

Click on a timestamp to play from that location

0:00.0

This week in Retronauts.

0:27.2

I am Jeremy Parrish, and I am here at Midwest Gaming Classic, not actually at the event itself, but at the hotel adjacent to the event, where once again, we are indulging in the grand tradition

0:40.4

of recording a podcast in a hotel room.

0:44.2

And it's a very empty hotel room.

0:46.3

They just renovated this place,

0:48.1

and they still haven't put in all the furniture.

0:50.2

So if it sounds more echoy than usual,

0:53.8

I swear to God, it's not my fault.

0:55.5

But we're going to do our best here on episode, what is this?

1:00.3

693.

1:02.6

And when I say we, I am referring to a loopmaster Kevin Bunch.

1:08.7

Wow. How do you master loops?

1:10.9

Very carefully. Does that just mean you master loops? Very carefully.

1:12.1

Does that just mean you can tie your shoe or what?

1:14.9

Well, first you have to push a button and then it does the rest of the work by itself.

1:18.5

Oh, wow. That's true mastery.

1:20.2

I don't even have to, you know, pull back on a joystick or anything.

1:24.8

Phenomenal.

1:26.1

And also...

1:27.4

It's Brian Clark from One Million Power.

1:30.2

And whenever I'm in trouble, I also just kind of do these loops in the air and I'm

1:34.3

completely invincible while I'm doing them.

...

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