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Retronauts

612: Documenting Game History from Virtual Boy to J-Pop

Retronauts

Retronauts

Games, Leisure, Technology, Video Games

4.52.3K Ratings

🗓️ 19 May 2024

⏱️ 153 minutes

🧾️ Download transcript

Summary

Jeremy Parish speaks to Benj Edwards, Jose Zagat, Mark Flitman, and Brian Clark about their efforts to publish books about a wide swath of game history: A platform analysis of Virtual Boy, a history of games about Japanese rockers, and a career memoir. Head to https://www.squarespace.com/RETRO to save 10% off your first purchase of a website or domain using code RETRO.

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content. Learn more at http://www.patreon.com/retronauts

Transcript

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0:00.0

This episode of Retronauts is brought to you by Squarespace, the all-purpose DIY website platform for pros and beginners alike. This weekend, retronauts, in the words of the poet Inperte, I see red hurts my head. Oh, yeah. Hi everyone welcome to retronauts. I am Jeremy Parish your host this episode, revisiting familiar territory.

0:45.4

We haven't been there in a couple of years, but it's always worth revisiting an old favorite topic.

0:52.0

And this topic is Virtual Boy because I wrote the greatest book ever about Virtual Boy and we have with me this episode, the gentleman who have written the second

1:06.8

greatest book about Virtual Boy ever.

1:10.0

My question for both of you is, first, how dare you?

1:13.1

No, we have a familiar person.

1:16.9

To Retronauts' listener is joining this episode,

1:18.8

but also a newcomer.

1:20.1

So if you could please introduce yourself, person who has never been on this show before.

1:26.2

Hi, thanks for the, thanks for the welcome, thanks for the invite. My name is Jose Zagal.

1:30.8

I'm a professor at the University of Utah, or I teach and do research in the division of games. So we have a lot of students who are interested in working in the games industry learning more about games as a form of culture and also interested in making them and so that's basically my day job.

1:46.0

All right and of course the other person here calling in from the great city of Raleigh, North Carolina, just a couple of miles from where I am.

1:56.3

That's true.

1:57.3

I'm Ben Edwards.

1:58.3

I'm currently the AI reporter at Ars Technica.

2:01.6

So that's my, and co-author of this awesome new book which is called

2:07.2

Who wants to introduce it? I'm open to either one of you as you can see I I dress for the occasion I've got my red and black eyeglasses on.

2:16.3

Cool. Can you see in stereo out of those? I can't actually my eyes are terrible which is of course why it's ironic that I did a complete retrospective series on Virtual Boy, because I'm terrible at seeing Virtual Boy.

2:28.0

Yeah, I remember you mentioned that a depth perception issue.

2:32.0

Yep, good times.

2:35.0

Fascinating.

2:36.0

Well, the book is called Seeing Red Nintendo's Virtual Boy,

...

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