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Magic: The Gathering Drive to Work Podcast

#608: Other People's Lessons – Poetry

Magic: The Gathering Drive to Work Podcast

Wizards of the Coast

Duels Of The Planeswalkers, Games, Magic The Gathering, Leisure, Game Design, Mtg, Ccg, Mark Rosewater

4.8 β€’ 743 Ratings

πŸ—“οΈ 1 February 2019

⏱️ 41 minutes

🧾️ Download transcript

Summary

This is a new series called "Other People's Lessons" where I look at lessons from other areas of art and examine how those lessons apply to Magic design. Today's lesson was by a poet named Kara Ziehl and talks about how to better write poetry.

Transcript

Click on a timestamp to play from that location

0:00.0

I'm pulling out the driveway. We all know what that means. It's time for the drive to work.

0:06.0

Okay, so today, many years ago, we used to do these talks in R&D where different designers would pick a topic and then give a speech to the rest of the designers on the topic.

0:20.0

And at one point, I took a thing called the rest of the designers on the topic.

0:26.8

And at one point, I took a thing called the Ten Principles for Good Design by a designer named Dieter Rums, who is an industrial designer.

0:30.2

And I talked about how his ten principles for designing things like lamps apply to designing magic.

0:37.4

And then I ended up writing an article about that and did a podcast about it.

0:41.7

But anyway, that inspired me to try.

0:44.0

I'm going to try a new series, which I am calling Other People's Lessons.

0:49.4

And the idea of this is I take people giving a top 10, usually top 10, but giving lessons about

0:58.0

something, some design-oriented thing, but not specifically magic. And then what I'm going to do

1:05.2

is derive magic lessons, magic design lessons, and game design lessons, from those lessons.

1:13.7

So today, I am doing 10 poetry tips by a woman named Karzile.

1:20.5

So I think she was in a class, a poetry class, and she wrote this for an assignment, I think,

1:25.3

and the teacher liked it so much that he or she,

1:28.8

I'm not sure, anyway, they posted it. And I thought it was really interesting. And so I'm going

1:36.5

to use the, it's 10 lessons about how to be a better poet. And I thought that would be a really

1:41.5

interesting jumping off point. And one of the things I like about the series, the idea of the series, is that I'm going to show the universality of creation, is the idea.

1:51.8

Okay, so lesson number one, know your goal.

1:55.7

So what Kyle is trying to say here is when you're writing a poem, you need to know, well, what are you

2:01.5

trying to do? What's your subject matter? What are you trying to say? What's your message? You know,

2:05.6

that if you're going to sit down and write a good poem, you need to start by knowing what it is you're

2:10.1

trying to do. Well, I don't need, this one's pretty, I don't have to, some of these I have to find my version of it, but this one is pretty straightforward. Are you going to make a magic card? You know, you can design, whether you're

...

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