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Retronauts

556: Episode 556 Preview: Who Framed Roger Rabbit

Retronauts

Retronauts

Technology, Leisure, Games, Video Games

4.52.3K Ratings

🗓️ 1 September 2023

⏱️ 8 minutes

🧾️ Download transcript

Summary

You're listening to a free preview of Retronauts Episode 556: Who Framed Roger Rabbit. To hear the rest, and get two exclusive extra episodes every month, access to our previous Patreon-exclusive episodes, and early access to ad-free podcasts, please visit the official Retronauts Patreon at patreon.com/retronauts.

Transcript

Click on a timestamp to play from that location

0:00.0

Hey everybody, what you're about to hear is a free preview of a podcast on our $5 exclusive episodes

0:06.1

here at patreon.com slash RetroNots. And if you want to hear the whole thing, please go to patreon.com slash

0:12.8

RetroNots and sign up at the $5 exclusive episodes here. Once you do that, you'll get access to all

0:18.0

of our previous exclusive episodes and our future ones as well as long as you remain a patron

0:22.6

and our exclusive episodes will launch every other Friday. Again, that is the RetroNots Patreon

0:28.0

at patreon.com slash RetroNots. And I'll let you get to this free preview of one of our exclusive

0:34.6

episodes.

0:49.2

Let's talk about the games. So I want to get into this. So Roger Rabbit, the first game is just called

0:55.3

Roger Rabbit. It is for the Famicom Disk System. It comes out in February of 89. Now we covered

1:02.3

this in our episode about Looney Tunes games in episode 352 with Ian Jones Quarty because this

1:08.4

was localized as Bugs Bunny Crazy Castle. But as I said in that podcast, if you look at the original

1:15.4

assets for the game, it makes more sense as a Roger Rabbit game because Roger is a passive

1:20.4

character. He is not the proactive-ass kicking Bugs Bunny figure. So when you're put in the shoes

1:27.4

of Bugs Bunny, or sorry, the paws of Bugs Bunny, and you really have no means to defend yourself

1:32.0

outside of the rare power up, it does feel very, very strange. But Henry and I talked about this game

1:37.3

a bunch steward in that episode. Do you have any thoughts on the Crazy Castle, the franchise in general,

1:41.6

but it's important to note that it started as a Roger Rabbit game. Yeah, I mean, I had a little

1:45.8

go on this recently and you know, I've played it as Bugs Bunny Crazy Castle. I've played the

1:49.7

Game Boy Crazy Castle games. I feel like they're more at home on the Game Boy, but as they're kind of

1:54.4

bite-sized single level than you get a password and there's like 50 or so of them. But I mean,

2:00.5

it's kind of boring and crappy. They're not horrible. They're okay. But walking around just sort

2:07.2

of going through doors and collecting... What is it he collects? Because it's carrots and the

...

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