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Retronauts

541: Episode 541 Preview: OutRun

Retronauts

Retronauts

Technology, Leisure, Games, Video Games

4.52.3K Ratings

🗓️ 8 October 2023

⏱️ 10 minutes

🧾️ Download transcript

Summary

Jeremy Parish, Shane Bettenhausen, and Jaz Rignall put the top down, crank up the car stereo, and take a thrilling cruise through the history of Sega's OutRun series. From the Super Scaler to sequels (both good and bad), we leave no route undriven!

Retronauts is made possible by listener support through Patreon! Support the show to enjoy ad-free early access, better audio quality, and great exclusive content—including this full episode. Learn more at http://www.patreon.com/retronauts

Transcript

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0:00.0

Hey everybody, what you're about to hear is a free preview of a podcast on our $5 exclusive episodes

0:06.1

here at patreon.com slash RetroNots. And if you want to hear the whole thing, please go to patreon.com slash

0:12.8

RetroNots and sign up at the $5 exclusive episodes here. Once you do that, you'll get access to all

0:18.0

of our previous exclusive episodes and our future ones as well as long as you remain a patron

0:22.5

and our exclusive episodes will launch every other Friday. Again, that is the RetroNots Patreon

0:28.0

at patreon.com slash RetroNots. And I'll let you get to this free preview of one of our exclusive

0:34.6

episodes.

0:52.0

So to really kind of understand kind of what made outrun so monumental as a

0:57.5

Sega release, it's worth looking back at Sega's history and just how important racing was to

1:03.3

the company as a genre. Like you go back into the 1970s and you know from the very beginning,

1:09.1

as soon as they entered the video games industry, Sega was really trying to push the racing genre

1:15.3

forward. And you go back to like 1970, 677, they released a game called The Fonz. And that's as in,

1:23.3

you know, Fonz a relic. It says in Happy Days. It's a licensed game that basically uses the

1:31.2

likeness of Henry Winkler and the Fonz on the cabinet to kind of push a motorcycle racer because,

1:38.6

you know, the Fonz was, before he jumped the shark on jet skis, he was a motorcycle guy. That's

1:43.1

where I always, you know, it's a greaser wore his leather jacket all the time. And, you know,

1:48.7

it's one of the very first video games, if not the first, to be licensed from a media property.

1:55.2

And, you know, the Fonz has nothing to do with the actual game. It's a motorcycle racer,

2:00.8

but it's a, it's a TTL based system, transistor, transistor logic. So it's like a custom board.

2:07.6

And it uses this kind of weird graphical effect to create bins and twists in the road. I don't

2:13.4

know if you've watched video footage. I've seen the, I've seen like the marquee. It's like the, the,

2:18.0

the road, you know, it's, it's kind of a behind the bike viewpoint of the race, which is, you know,

...

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