4.8 • 908 Ratings
🗓️ 6 June 2014
⏱️ 66 minutes
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0:00.0 | We've been to every place anywhere in the world. |
0:05.0 | We are adventuring. |
0:07.0 | We are adventurers. |
0:09.0 | Hello Heroes and welcome to another episode of One Shot. |
0:12.0 | I'm James Damato, Your Game Master. and welcome to another episode of One Shot. |
0:12.7 | I'm James Damato, your Game Master. |
0:15.7 | We have a big week coming up for you here on One Shot. |
0:18.8 | Thanks to Charovon and all the creditors over on R slash RPG |
0:22.8 | we're going to post a brand new Gotham themed fiasco play set. |
0:26.8 | I'll also be posting a brand new update to critical success. |
0:30.4 | I know it's been a while, but I have been incredibly busy. |
0:33.0 | But most exciting is today's episode. |
0:36.0 | The board of directors of the Chicago Lute Drop charity |
0:40.0 | dropped by to play Time Watch. |
0:42.0 | Now for those who missed the Kickstarter, Time Watch is a |
0:45.1 | Gumseshoe-based time-traveling role-playing system. Now if you haven't played a |
0:49.0 | gumshoe game yet, I highly recommend that you do it. The Gumshu system was designed by Robin Laws, who is also responsible for Feng Shui, my all-time favorite |
0:58.9 | role-playing system. |
1:00.3 | Gumshu uses a storytelling approach to mystery gaming, while maintaining the edge of traditional gaming systems. |
1:07.0 | Time Watch takes advantage of all the best parts of the Gumshu role-playing system to create a fun, pulpy game where you can take advantage of any time-travel |
1:15.1 | trope imaginable. |
1:16.8 | System designer Kevin Kulp is also a talented writer. |
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