#41: The Great Accessibility Debate
Sacred Symbols: A PlayStation Podcast
Last Stand Media & Studio71
4.8 • 3.9K Ratings
🗓️ 12 April 2019
⏱️ 88 minutes
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| 0:00.0 | Sacred Symbols, a PlayStation podcast, is a cast box original produced in partnership with our friends at Studio 71. |
| 0:05.8 | Cast Box is the fastest growing, highest rated podcast app on both iOS and Android, and all of your favorite podcasts are there, right for the downloading. |
| 0:13.2 | Sacred Symbols is available wherever you get your podcasts, of course, but we hope you'll give Cast Box a shot. We think it's pretty rad. |
| 0:19.0 | To get each episode of Sacred Symbols three days before the public, completely add free, please consider supporting the show on Patreon at patreon.com slash Collins Last Stand. |
| 0:26.6 | Perks for support include not only getting the show early and add free, but you can also gain access to monthly exclusive podcasts, and supporting on Patreon is the only way to get your listener mail right on the air, and much more. |
| 0:36.5 | Plus, supporting Sacred Symbols on Patreon also nets you perks for other Collins Last Stand shows automatically, including the nostalgia and retro podcast knockback, the YouTube series dedicated to gaming called Sidequest, and the Ecclectic Interview Podcast Fireside Chats. |
| 0:48.6 | Thank you for your generosity, kindness, and support without you, Sacred Symbols, and all things Collins Last Stand would not exist. But enough of that onto the show. |
| 0:56.6 | Greetings and salutations. Everybody, welcome back to Sacred Symbols, a PlayStation podcast. I'm your co-host Chris Reagan, and I'm joined once again by the Galavanting Colin Moriarty. How's it going? |
| 1:25.6 | It's going well. Thank you. How are you? I'm doing good. You want to just leave the show. I mean, this is perfectly fine. Is this because I stole your outro last week? Yes, it is. This seems inordinate because also on our Bloodborne Let's Play, which some people weren't very pleased about by the night. But on our Bloodborne Let's Play, you would already take it in this show. |
| 1:44.6 | But I realized that I didn't do it on this actual show proper. I was like, I should probably do it on the show proper. It seems like an unnecessary escalation. But I appreciate that. Welcome to Sacred Symbols, our PlayStation podcast. This is Episode 40. Well, we appreciate all of you joining us as about 50,000 of you do for each episode. And we thank you very much for your kindness, generosity, and support, whether you listen to us on free feeds or hopefully support us on Patreon, patreon.com slash Collins Last Stand where you can get every episode of this show three days early and without ads. We are making Tuesdays great again. Yes, we are. |
| 2:13.6 | Now we were talking, Chris, I have a bunch of notes here to get into before we actually get into the show itself. And one of the notes ironically was about that Let's Play. Yeah. For people that don't know, we have a little vote on Patreon. Thousands of you over there that vote in these various elections that we do. And you selected for us to do a Bloodborne Let's Play. And I delivered what I thought or we delivered what I can't speak for Chris. I can let him speak for himself. But I delivered what I thought was what you would expect out of a Bloodborne Let's Play. Just making the character. Yeah. For this show. |
| 2:42.6 | Yeah. For this show. Because I feel like, listen, it's something that I said on Patreon to someone. I feel like the audience has to know what's better than this to think that they're going to get a serious Bloodborne Let's Play out of me or you. But beyond that, I don't want to act like our assessment of the situation is necessarily valid. Maybe that's what some people want. But after doing a YouTuber life Let's Play and then a Scrabble Let's Play. I would assume that you kind of knew the trajectory we were on. And I'm a little nervous about the Kingdom Hearts. |
| 3:12.6 | Let's play what we're going to do in the next few weeks because I'm not playing Kingdom Hearts 3. I mean, my intention was to just make fun of it. |
| 3:20.6 | No, I think ultimately it boils down to maybe cutting them down a little bit, maybe getting the silences out, maybe cutting it down to the juicy parts. Maybe that'll work. It's a lot of work. |
| 3:30.6 | It is a lot of work. I'll do it. Oh, if you want to get it in Let's Play. It's a lot actually. |
| 3:33.6 | Cool. I mean, I watched actually The Let's Play. I did cut out a little bit of it, but I don't know. I thought it was funny. |
| 3:38.6 | And, you know, to be fair, it has like a six to one like to dislike ratio on YouTube, which is pretty good. |
| 3:43.6 | Usually we get much better than that. So I just wanted to throw it out there that we thought you would enjoy Cremet and watching us create Cremet the World Sadest Hunter. |
| 3:52.6 | They want to see more of Cremet. That's what they're saying. Cremet saved and we can go and fight the Cleric Beast or whatever the first boss is if you want. |
| 3:58.6 | But again, this is a game like we were talking about even with Sekiro recently. You can't just pick it up and play it. |
| 4:02.6 | Someone was making fun of me like he's not even locking on it's like, dude, I haven't played Bloodborne like two years. I don't know what the fuck's going on in this game. |
| 4:07.6 | Yeah, it's been a while. I've played both. I've literally played probably 150 games since I've played Bloodborne. |
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