4.7 • 1.3K Ratings
🗓️ 22 July 2021
⏱️ 61 minutes
🧾️ Download transcript
Which you can you trust? Prey is a rare creature: an immersive sim that's more like System Shock 2 than Bioshock. You are Morgan Yu, an amnesiac on a space station overrun with shapeshifting monsters, and you have to use everything at your disposal to fight overwhelming odds to stop the threat from reaching Earth. It's a strange game with an ambitious story and unique retro-future aesthetic, and we think you should play it.
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0:00.0 | I'd like to begin the episode by thanking Benjamin King, Zola the Dog, Michael DeVilla, |
0:07.3 | History Clarified, and Brad Galloway. |
0:10.8 | All of these are people who have gone to patreon.com, slash stuck VTV and helped us out. |
0:15.5 | And you can be like them by going to patreon.com slash stuck VTV and helping us out. |
0:21.2 | You get all kinds of cool stuff, including the full version of this episode, which we're |
0:25.6 | going to listen to right now. |
1:25.6 | My name is Gary Butterfield. |
1:31.8 | My name is Cole Roths. |
1:32.8 | You know, this thing to watch out for fireballs, it is a games club podcast. |
1:37.4 | And this week we are talking about Prey, which is an immersive sim developed by Arcane Studios |
1:43.5 | and published by Bethesda Soffords for the PC, PS4, and Xbox One in 2017. |
1:48.9 | Yes, you've got to pray just to make it today. |
1:52.9 | According to MC Hammer, of course, you know, second single, this episode was executed |
2:00.3 | produced by Jack, our friend Jack, who we have karaokeed with many a time. |
2:04.5 | Yeah. |
2:05.5 | And thank you, Jack. |
2:06.5 | This is the thing I wanted to get on the schedule for ever, or at least, you know, since 2017. |
2:11.5 | Since time immemorial, it was written upon the sleets. |
2:15.3 | It was carved. |
2:16.3 | Let these boys we do pray. |
2:19.9 | My first, my first word was Mama, and then my second word though was play by Arcane |
2:25.5 | Stubios. |
... |
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