289. Kagematsu Part 1
One Shot
Dillin Apelyan
4.8 • 908 Ratings
🗓️ 7 January 2019
⏱️ 68 minutes
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| 0:00.0 | We are adventurers. |
| 0:02.0 | Into every place anywhere in the world. |
| 0:06.0 | We are adventuring. |
| 0:08.0 | We are adventurers. |
| 0:10.0 | Hello Heroes and welcome to a new year of One Shot. I'm James Damato, your host in GameMaster. |
| 0:16.0 | Heroes, One Shot has always been about helping folks discover new games and growing the |
| 0:21.0 | RPG community while helping it become more inclusive. |
| 0:24.4 | I think One Shot is a great platform for helping designers and games get noticed. |
| 0:29.1 | So this year I want to try something more ambitious than our regular approach. |
| 0:33.3 | In 2019, we're only going to feature games designed or co-designed by non-Siz male designers or designers of color. |
| 0:40.9 | For folks who are not as well versed in gender vocabulary, |
| 0:44.0 | Siz means you identify as the gender you were assigned at birth. That leaves us with a pretty broad demographic of designers that we're working with. |
| 0:51.0 | In our five-year history, we've definitely featured games by marginalized designers. |
| 0:55.4 | But if you look at our archive, the vast majority of games we've featured are by folks who fall under the Siz |
| 1:00.6 | white male descriptor. I know a lot of the designers whose work we've featured. They're good people. People who I think share our vision for an inclusive community. This isn't an attempt to cut them out or imply that their work is unworthy. This is simply us continuing to |
| 1:15.2 | stand by the values we've always had as a network. To truly have an inclusive community, |
| 1:20.5 | marginalized folks need to see themselves in gaming spaces. |
| 1:24.0 | They need to have role models they can look up to. |
| 1:27.0 | They need to be able to connect their ideas with audiences. |
| 1:30.0 | And they need to feel like the community is willing to nurture and support them. |
| 1:34.0 | Now, one shot can't do that alone, but we can be part of a larger conversation. |
| 1:39.0 | I know that people listen to our shows, play games that we feature, and follow designers that we highlight. |
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