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Dungeon Master’s Block

232: Haunted Traps (feat Makenzie De Armas)

Dungeon Master’s Block

The Block Party Network

Leisure, Hobbies, Leisure:games, Games

5613 Ratings

🗓️ 14 July 2021

⏱️ 49 minutes

🧾️ Download transcript

Summary

DMs Mitch and Neal sit with Makenzie De Armas to discuss what makes a haunted trap and how to put them into our games! @MakenzieLaneDA Patreon @DMs_Block Facebook Stitcher iTunes [email protected]   Music provided by Argofox: Sybranax - Rogue https://youtu.be/IefO_0EbaZ0 This episode edited by: Neal Powell

Transcript

Click on a timestamp to play from that location

0:00.0

Welcome back to the Dungeon Master's Block, the place where we come to talk about the Dungeon Master, the most important person in the game, the only person capable of playing God, killing characters, and lowering the ego of everyone else at the table.

0:21.7

I'm one of your host, D.M. Neal, aka Jote Moniac. And today we have a very special guest. We have

0:28.5

McKinsey Diarmus from the D&D team, and she is here to talk to us about haunted traps.

0:35.0

Hopefully, this will give you more than enough time to set those up for your players, Halloween, or any other time you need them.

0:41.3

But this intro is short and sweet, so let's head to the meat.

0:46.3

I'm starving. We ain't had nothing but maggotty bread for three stinking days.

0:53.3

Why can't we have some meats? Looks like meat. a maggotty bread for three stinking dice. Yeah.

0:56.6

Why can't we have some meats?

0:57.8

Looks like meat.

0:59.6

Back on the menu, boys.

1:04.4

So today for the meat, we have a very special guest.

1:09.3

Someone that I'm very excited has joined us, and we've already laughed a whole bunch before even hitting Record.

1:10.9

And that is none other than McKinsey de Armas.

1:12.5

And she is an associate game designer for D&D.

1:16.1

She served as the lead writer for the Isles of Sina Una, and she contributed to work with

1:21.7

MCDM on Kingdoms and Warfare as well as the Arcadia magazine and some stuff on D&U Beyond.

1:28.0

We could probably add a lot more ands. But McKinsey, thank you for coming and spending some time with us. Thank you so much. I'm so excited to be here. Ah, this is going to be so much fun. We literally were giggling so much before we started. You can always tell when it's going to be a fantastic time. McKenzie, for any of our listeners who aren't familiar with you, our first question is always,

1:48.9

can you tell us a little bit about yourself?

1:51.0

That can pertain to the job that you do at Wizards of the Coast or just you as a person.

1:57.2

Tell us a little bit about yourself.

1:59.7

All right.

2:00.2

Hi.

...

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