4.9 • 2.2K Ratings
🗓️ 21 October 2022
⏱️ 43 minutes
🧾️ Download transcript
In this buoyant episode of the Shut Up & Sit Down Podcast, Tom and Quinns are sailing the seas with Ahoy, stealin’ safes in 3000 Scoundrels, and doing another alliterative activity in Dead Reckoning! It’s the Clear Card Pirate Special, where each game is thematically linked to the others in a conga line of cardboard.
Timestamps:
01:48 - Ahoy
09:46 - 3000 Scoundrels
24:25 - Dead Reckoning
37:17 - Stefan Feld’s ‘The City Collection’
Click on a timestamp to play from that location
0:00.0 | Hello and welcome to the shut up and sit down podcast, a podcast all about board games, the people who love them, and a third thing that gives this title a kind of rhythmic pace that we |
0:21.5 | haven't found yet, but we're zeroing in on it. My name's Quentin Smith and I am joined today by |
0:26.1 | Tom Brewster. I think normally the third thing is just board games again, isn't it? I know, |
0:30.5 | but it's dumb. That's a dumb joke. And what if the people tuning into this podcast right now |
0:34.5 | are here for serious discussion about board games. I want them to feel |
0:37.5 | like they've come to the right place as well. They have. Maybe. Don't say maybe. Be confident. Fine. |
0:43.0 | They have. There we go. Today on this very serious board game podcast that occasionally has jokes and gags and |
0:49.5 | goose, we're going to be talking about three board games for you. We're going to be talking about three board games for you. We're going to be talking about Ahoi, an asymmetric pirate game from Lader Games, the makers of Root. We're going to be talking |
0:58.4 | about 3,000 scoundrels, a game that has literally 3,000 scoundrels in it, and we're going |
1:03.9 | to be talking about dead reckoning, a pirate game, and there is a theme on this podcast. There's |
1:09.2 | a theme. There's a theme we've thought this through, because Ahoi is a theme on this podcast. There's a theme. Yeah. There's a theme. We've thought this |
1:11.3 | through. Because Ahoy is a game about pirates. Yeah. 3,000 scoundrels is a game with translucent |
1:16.2 | cards that are like, you pluck them on top of other cards. Yes. Great job. Great job on that one there. |
1:21.3 | Yep. And then Dead Reckoning is pirates and it's translucent cards. My goodness. Boom, Mike |
1:27.4 | dropped all the way. There we go. That's translucent cards. My goodness. Boom. Mike dropped all the way. |
1:29.5 | There we go. |
1:29.9 | That's like the most cohesive theme we've had to a podcast ever and it's barely a theme. |
1:34.5 | Once again, yeah, you're really not selling this podcast to people who are new. |
1:37.5 | If you're new, let me tell you, strap in because there's going to be some discussion |
1:41.4 | of these games that quite literally goes to a marginally higher level than you were expecting. |
1:47.9 | We're going to kick off this podcast with a little chat about Ahoi, which is a pirate-based asymmetrical, skirmishy, battley, warry-gamy kind of thing, area control thing from later games. |
2:01.7 | Tom, I'm losing my mind. Root, the asymmetric game of Woodland Warfare, was considered |
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